mirror of https://github.com/ppy/osu
140 lines
4.1 KiB
C#
140 lines
4.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Scoring.Legacy
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{
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public static class ScoreInfoExtensions
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{
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public static int? GetCountGeki(this ScoreInfo scoreInfo)
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{
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switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
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{
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case 3:
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return getCount(scoreInfo, HitResult.Perfect);
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}
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return null;
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}
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public static void SetCountGeki(this ScoreInfo scoreInfo, int value)
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{
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switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
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{
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case 3:
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scoreInfo.Statistics[HitResult.Perfect] = value;
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break;
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}
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}
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public static int? GetCount300(this ScoreInfo scoreInfo) => getCount(scoreInfo, HitResult.Great);
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public static void SetCount300(this ScoreInfo scoreInfo, int value) => scoreInfo.Statistics[HitResult.Great] = value;
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public static int? GetCountKatu(this ScoreInfo scoreInfo)
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{
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switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
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{
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case 3:
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return getCount(scoreInfo, HitResult.Good);
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case 2:
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return getCount(scoreInfo, HitResult.SmallTickMiss);
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}
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return null;
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}
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public static void SetCountKatu(this ScoreInfo scoreInfo, int value)
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{
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switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
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{
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case 3:
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scoreInfo.Statistics[HitResult.Good] = value;
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break;
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case 2:
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scoreInfo.Statistics[HitResult.SmallTickMiss] = value;
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break;
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}
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}
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public static int? GetCount100(this ScoreInfo scoreInfo)
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{
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switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
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{
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case 0:
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case 1:
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case 3:
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return getCount(scoreInfo, HitResult.Ok);
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case 2:
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return getCount(scoreInfo, HitResult.LargeTickHit);
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}
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return null;
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}
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public static void SetCount100(this ScoreInfo scoreInfo, int value)
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{
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switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
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{
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case 0:
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case 1:
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case 3:
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scoreInfo.Statistics[HitResult.Ok] = value;
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break;
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case 2:
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scoreInfo.Statistics[HitResult.LargeTickHit] = value;
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break;
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}
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}
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public static int? GetCount50(this ScoreInfo scoreInfo)
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{
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switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
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{
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case 0:
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case 3:
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return getCount(scoreInfo, HitResult.Meh);
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case 2:
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return getCount(scoreInfo, HitResult.SmallTickHit);
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}
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return null;
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}
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public static void SetCount50(this ScoreInfo scoreInfo, int value)
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{
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switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
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{
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case 0:
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case 3:
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scoreInfo.Statistics[HitResult.Meh] = value;
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break;
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case 2:
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scoreInfo.Statistics[HitResult.SmallTickHit] = value;
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break;
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}
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}
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public static int? GetCountMiss(this ScoreInfo scoreInfo) =>
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getCount(scoreInfo, HitResult.Miss);
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public static void SetCountMiss(this ScoreInfo scoreInfo, int value) =>
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scoreInfo.Statistics[HitResult.Miss] = value;
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private static int? getCount(ScoreInfo scoreInfo, HitResult result)
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{
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if (scoreInfo.Statistics.TryGetValue(result, out var existing))
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return existing;
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return null;
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}
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}
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}
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