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https://github.com/ppy/osu
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d3a857edb9
Moves import code to BeatmapDatabase.
47 lines
1.2 KiB
C#
47 lines
1.2 KiB
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Diagnostics;
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using System.Threading.Tasks;
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using osu.Framework.Platform;
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using osu.Game.Database;
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namespace osu.Game.IPC
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{
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public class BeatmapImporter
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{
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private IpcChannel<BeatmapImportMessage> channel;
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private BeatmapDatabase beatmaps;
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public BeatmapImporter(BasicGameHost host, BeatmapDatabase beatmaps = null)
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{
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this.beatmaps = beatmaps;
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channel = new IpcChannel<BeatmapImportMessage>(host);
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channel.MessageReceived += messageReceived;
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}
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public async Task Import(string path)
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{
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if (beatmaps != null)
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beatmaps.Import(path);
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else
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{
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await channel.SendMessage(new BeatmapImportMessage { Path = path });
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}
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}
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private void messageReceived(BeatmapImportMessage msg)
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{
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Debug.Assert(beatmaps != null);
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Import(msg.Path);
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}
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}
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public class BeatmapImportMessage
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{
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public string Path;
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}
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}
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