osu/osu.Game
Bartłomiej Dach d28bed6ed2 Schedule adding transforms on tablet changes
Fixes `InvalidThreadForMutationException`s that pop up when
disconnecting/reconnecting tablets during the game's operation. In those
cases the value change callback executes from  an OpenTabletDriver
thread.
2021-03-20 12:37:48 +01:00
..
Audio
Beatmaps Increase the precision of speed multiplier to match osu-stable 2021-03-19 17:09:49 +09:00
Collections Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Configuration Revert changes to SettingsSourceAttribute class 2021-03-18 21:16:50 +09:00
Database Fix seemingly innocent logic change causing breakage in score imports 2021-03-15 14:20:59 +09:00
Extensions
Graphics Fix LabelledTextBox not correctly forwarding focus to its underlying TextBox component 2021-03-17 16:56:58 +09:00
Input
IO Add back the default json converter locally to ensure it's actually used 2021-03-19 20:07:13 +09:00
IPC Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Migrations
Online Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Overlays Schedule adding transforms on tablet changes 2021-03-20 12:37:48 +01:00
Properties
Replays Update HasFlag usages to HasFlagFast 2021-02-25 15:38:56 +09:00
Rulesets Merge branch 'master' into fix-unsafe-skinnable-sample-play 2021-03-18 19:51:46 +01:00
Scoring Expand explanatory comment 2021-03-18 19:26:29 +09:00
Screens Ensure selected blueprints are given selection priority 2021-03-19 22:44:33 +01:00
Skinning Fix back to front initialisation order 2021-03-20 10:51:58 +09:00
Storyboards Fix xmldoc explaining incorrect behaviour 2021-03-11 12:15:59 +09:00
Tests Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Updater Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Users Remove skype 2021-03-15 10:07:50 -07:00
Utils Remove easy to remove finalizers 2021-03-02 16:07:09 +09:00
osu!.res
osu.Game.csproj Update framework 2021-03-17 18:05:18 +09:00
OsuGame.cs Rewrite code to account for non-loaded edge case 2021-03-19 20:09:12 +09:00
OsuGameBase.cs Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
PerformFromMenuRunner.cs Add flow to allow MatchSubScreen to handle beatmap presentation locally 2021-03-03 14:13:51 +09:00