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Audio
Beatmaps
Increase the precision of speed multiplier to match osu-stable
2021-03-19 17:09:49 +09:00
Collections
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
Configuration
Revert changes to SettingsSourceAttribute class
2021-03-18 21:16:50 +09:00
Database
Fix seemingly innocent logic change causing breakage in score imports
2021-03-15 14:20:59 +09:00
Extensions
Graphics
Fix LabelledTextBox not correctly forwarding focus to its underlying TextBox component
2021-03-17 16:56:58 +09:00
Input
IO
Add back the default json converter locally to ensure it's actually used
2021-03-19 20:07:13 +09:00
IPC
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
Migrations
Online
Update usages of config with framework changes
2021-03-17 16:10:16 +09:00
Overlays
Schedule adding transforms on tablet changes
2021-03-20 12:37:48 +01:00
Properties
Replays
Update HasFlag usages to HasFlagFast
2021-02-25 15:38:56 +09:00
Rulesets
Merge branch 'master' into fix-unsafe-skinnable-sample-play
2021-03-18 19:51:46 +01:00
Scoring
Expand explanatory comment
2021-03-18 19:26:29 +09:00
Screens
Ensure selected blueprints are given selection priority
2021-03-19 22:44:33 +01:00
Skinning
Fix back to front initialisation order
2021-03-20 10:51:58 +09:00
Storyboards
Fix xmldoc explaining incorrect behaviour
2021-03-11 12:15:59 +09:00
Tests
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
Updater
Update usages of config with framework changes
2021-03-17 16:10:16 +09:00
Users
Remove skype
2021-03-15 10:07:50 -07:00
Utils
Remove easy to remove finalizers
2021-03-02 16:07:09 +09:00
osu!.res
osu.Game.csproj
Update framework
2021-03-17 18:05:18 +09:00
OsuGame.cs
Rewrite code to account for non-loaded edge case
2021-03-19 20:09:12 +09:00
OsuGameBase.cs
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
PerformFromMenuRunner.cs
Add flow to allow MatchSubScreen to handle beatmap presentation locally
2021-03-03 14:13:51 +09:00