.. |
Audio
|
|
|
Beatmaps
|
Standardise control point search logic in OverlappingScrollAlgorithm
|
2022-10-18 16:01:05 +09:00 |
Collections
|
|
|
Configuration
|
Adjust out-of-the-box background dim back down to 70%
|
2022-10-07 18:47:32 +09:00 |
Database
|
Merge pull request #20712 from peppy/reduce-import-transaction-scope
|
2022-10-12 16:56:21 +09:00 |
Extensions
|
|
|
Graphics
|
Merge branch 'master' into comment-copy-link
|
2022-10-16 19:56:06 +02:00 |
Input
|
Move mouse input detection inside MenuCursorContainer to allow testing
|
2022-10-15 00:20:22 +03:00 |
IO
|
|
|
IPC
|
|
|
Localisation
|
Add confirmation dialog for updating locally modified beatmaps
|
2022-10-13 02:40:15 +03:00 |
Models
|
|
|
Online
|
Fix max combo missing from playlists results screen
|
2022-10-14 18:01:54 +09:00 |
Overlays
|
Merge branch 'master' into comment-copy-link
|
2022-10-16 19:56:06 +02:00 |
Performance
|
|
|
Properties
|
|
|
Replays
|
Show smoke in replays
|
2022-09-18 17:55:06 -07:00 |
Rulesets
|
Fix nested objects in overlapping scrolling hit object container ruleset not using correct reference time
|
2022-10-18 16:15:21 +09:00 |
Scoring
|
Fix mods potentially keeping reference to runtime gameplay elements
|
2022-09-19 12:18:46 +09:00 |
Screens
|
Merge pull request #20780 from outfoxxed/fix-hiterror-icons
|
2022-10-17 18:48:31 +09:00 |
Skinning
|
Revert namespace change
|
2022-10-12 18:50:47 +09:00 |
Storyboards
|
Add support for weird storyboards which have backwards events
|
2022-10-10 16:51:55 +09:00 |
Tests
|
Fix nested objects in overlapping scrolling hit object container ruleset not using correct reference time
|
2022-10-18 16:15:21 +09:00 |
Updater
|
Fix update progress notification not closing on completion
|
2022-09-23 16:30:07 +03:00 |
Users
|
|
|
Utils
|
Use custom notification with timer
|
2022-09-20 15:54:18 +09:00 |
.editorconfig
|
|
|
BackgroundBeatmapProcessor.cs
|
|
|
osu!.res
|
|
|
osu.Game.csproj
|
Merge branch 'master' into flag-markdown
|
2022-10-11 01:58:43 +09:00 |
OsuGame.cs
|
Hide menu cursor when user is idle
|
2022-10-12 17:50:31 +03:00 |
OsuGameBase_Importing.cs
|
|
|
OsuGameBase.cs
|
Hide menu cursor when user is idle
|
2022-10-12 17:50:31 +03:00 |
PerformFromMenuRunner.cs
|
|
|