osu/osu.Game/Overlays/Settings/SettingsDropdown.cs
2021-10-13 21:57:50 +02:00

51 lines
1.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
using osuTK;
namespace osu.Game.Overlays.Settings
{
public class SettingsDropdown<T> : SettingsItem<T>
{
protected new OsuDropdown<T> Control => (OsuDropdown<T>)base.Control;
public IEnumerable<T> Items
{
get => Control.Items;
set => Control.Items = value;
}
public IBindableList<T> ItemSource
{
get => Control.ItemSource;
set => Control.ItemSource = value;
}
public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(Control.Items.Select(i => i.ToString()));
public SettingsDropdown()
{
FlowContent.Spacing = new Vector2(0, 10);
}
protected sealed override Drawable CreateControl() => CreateDropdown();
protected virtual OsuDropdown<T> CreateDropdown() => new DropdownControl();
protected class DropdownControl : OsuDropdown<T>
{
public DropdownControl()
{
RelativeSizeAxes = Axes.X;
}
protected override DropdownMenu CreateMenu() => base.CreateMenu().With(m => m.MaxHeight = 200);
}
}
}