mirror of https://github.com/ppy/osu
29 lines
949 B
C#
29 lines
949 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Bindables;
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using osu.Game.Rulesets.Osu.Objects;
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namespace osu.Game.Rulesets.Osu.Tests
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{
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public class TestSceneHitCircleComboChange : TestSceneHitCircle
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{
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private readonly Bindable<int> comboIndex = new Bindable<int>();
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Scheduler.AddDelayed(() => comboIndex.Value++, 250, true);
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}
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protected override TestDrawableHitCircle CreateDrawableHitCircle(HitCircle circle, bool auto, double hitOffset = 0)
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{
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circle.ComboIndexBindable.BindTo(comboIndex);
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circle.IndexInCurrentComboBindable.BindTo(comboIndex);
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return base.CreateDrawableHitCircle(circle, auto, hitOffset);
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}
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}
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}
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