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TestSceneBeatDivisorControl.cs
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Apply batch fixing of built-in types using `var`
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2021-10-27 13:04:41 +09:00 |
TestSceneBlueprintOrdering.cs
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Add failing test for "ghost timeline blueprint"
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2021-09-26 15:29:00 +02:00 |
TestSceneComposeScreen.cs
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Extract class for clipboard contents for DI purposes
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2021-11-10 12:36:23 +01:00 |
TestSceneComposeSelectBox.cs
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TestSceneComposerSelection.cs
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only propagate unmodified right click
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2021-10-26 16:24:53 -04:00 |
TestSceneDesignSection.cs
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Update tests to match expectations
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2021-08-31 22:41:47 +02:00 |
TestSceneDifficultySwitching.cs
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Only run prompt-for-save test logic when relevant
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2021-09-13 21:04:28 +02:00 |
TestSceneDistanceSnapGrid.cs
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Update `IPositionalSnapProvider` to take a `HitObject` as reference, rather than raw time
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2021-09-03 17:11:12 +09:00 |
TestSceneEditorBeatmapCreation.cs
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Apply batch fixing of built-in types using `var`
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2021-10-27 13:04:41 +09:00 |
TestSceneEditorChangeStates.cs
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TestSceneEditorClipboard.cs
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TestSceneEditorClock.cs
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TestSceneEditorComposeRadioButtons.cs
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TestSceneEditorMenuBar.cs
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TestSceneEditorSamplePlayback.cs
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TestSceneEditorSaving.cs
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Rename `BeatmapInfo.Version` to `DifficultyName` to match underlying interface
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2021-11-11 17:20:53 +09:00 |
TestSceneEditorScreenModes.cs
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Add failing test case
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2021-08-25 17:03:34 +03:00 |
TestSceneEditorSeekSnapping.cs
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TestSceneEditorSeeking.cs
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Simplify copy operations
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2021-08-30 18:32:55 +09:00 |
TestSceneEditorSummaryTimeline.cs
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TestSceneEditorTestGameplay.cs
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Add failing test case for sharing clock state with gameplay test
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2021-11-13 22:10:59 +01:00 |
TestSceneHitObjectComposer.cs
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Update all simple cases of switching to `IWorkingBeatmap`
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2021-11-17 20:56:57 +09:00 |
TestSceneHitObjectDifficultyPointAdjustments.cs
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Allow to adjust slider velocity on multiple objects simultaneously
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2021-11-12 23:32:11 +01:00 |
TestSceneHitObjectSamplePointAdjustments.cs
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Improve sample bank text box UX in case of multiple selection
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2021-11-13 21:59:44 +01:00 |
TestSceneMetadataSection.cs
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Update some other missed incorrect null/empty usages
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2021-11-04 14:50:43 +09:00 |
TestScenePlaybackControl.cs
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TestSceneRectangularPositionSnapGrid.cs
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Implement grid size toggling matching stable
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2021-09-19 20:26:02 +02:00 |
TestSceneSetupScreen.cs
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Fix test failures due to missing dependencies
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2021-11-11 20:54:37 +01:00 |
TestSceneTimelineBlueprintContainer.cs
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TestSceneTimelineHitObjectBlueprint.cs
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TestSceneTimelineSelection.cs
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Add failing test case
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2021-09-27 20:54:29 +02:00 |
TestSceneTimelineTickDisplay.cs
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TestSceneTimingScreen.cs
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Fix test failures due to missing dependencies
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2021-11-11 20:54:37 +01:00 |
TestSceneWaveform.cs
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Update all simple cases of switching to `IWorkingBeatmap`
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2021-11-17 20:56:57 +09:00 |
TestSceneZoomableScrollContainer.cs
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TimelineTestScene.cs
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