osu/osu.Game/Rulesets
Dean Herbert a96603f025
Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints
Rename hitobject blueprints and tie them to HitObjects
2021-05-18 16:30:58 +09:00
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Configuration
Difficulty Implement custom enumerator for ReverseQueue to avoid allocations 2021-04-10 01:16:54 +10:00
Edit Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints 2021-05-18 16:30:58 +09:00
Filter Expose and document query parser and helpers 2021-03-03 22:03:01 +01:00
Judgements Remove obsolete code 2021-04-09 13:56:58 +09:00
Mods Duplicate implementions 2021-05-15 11:55:50 +08:00
Objects Replace BeatDivisorFinder with GetClosestBeatDivisor 2021-05-01 11:57:47 +08:00
Replays Revert accidental removal of UTF-8 BOM 2021-05-07 18:04:38 +09:00
Scoring Fix bonus-only maps having 700K base score 2021-04-28 03:42:29 +09:00
Timing
UI Move caching of IBeatmap to base DrawableRuleset 2021-05-01 21:32:45 +09:00
ILegacyRuleset.cs Apply review suggestions 2020-12-03 19:44:12 +02:00
Ruleset.cs Extract invariant instantiation info extension method 2021-05-12 23:23:51 +02:00
RulesetConfigCache.cs
RulesetInfo.cs Ignore possible nulls in Type.GetType() calls 2021-05-15 00:09:34 +02:00
RulesetSelector.cs
RulesetStore.cs Ignore possible nulls in Type.GetType() calls 2021-05-15 00:09:34 +02:00