osu/osu.Game.Rulesets.Mania/Mods/ManiaModMirror.cs

29 lines
993 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mods;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModMirror : Mod, IApplicableToBeatmap
{
public override string Name => "Mirror";
public override string Acronym => "MR";
public override ModType Type => ModType.Conversion;
public override double ScoreMultiplier => 1;
public override bool Ranked => true;
public void ApplyToBeatmap(IBeatmap beatmap)
{
var availableColumns = ((ManiaBeatmap)beatmap).TotalColumns;
beatmap.HitObjects.OfType<ManiaHitObject>().ForEach(h => h.Column = availableColumns - 1 - h.Column);
}
}
}