osu/osu.Game/Input
2022-01-05 16:48:07 +09:00
..
Bindings Add global flip hotkeys 2022-01-05 16:48:07 +09:00
Handlers Avoid unnecessary array/LINQ operations when replay frames have no action changes 2021-08-26 13:03:50 +09:00
ConfineMouseTracker.cs Add LocalUserPlayInfo interface to convey common information about player status 2021-08-17 16:15:47 +09:00
GameIdleTracker.cs Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
IdleTracker.cs Add comment explainng why to block idle updates when host is not active 2021-12-27 13:31:07 +09:00
OsuConfineMouseMode.cs Always confine mouse to screen when running fullscreen 2020-12-04 20:49:18 +09:00
OsuUserInputManager.cs Move OsuUserInputManager out from nested class 2021-05-28 02:46:03 +09:00
RealmKeyBindingStore.cs Refactor KeyBindingStore to clean up any excess bindings for individual actions 2021-12-13 15:26:51 +09:00