osu/osu.Game/Overlays/SettingsToolboxGroup.cs

197 lines
6.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Caching;
using osu.Framework.Extensions.EnumExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Framework.Layout;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays
{
public partial class SettingsToolboxGroup : Container, IExpandable
{
private readonly string title;
public const int CONTAINER_WIDTH = 270;
private const float transition_duration = 250;
private const int header_height = 30;
private const int corner_radius = 5;
private readonly Cached headerTextVisibilityCache = new Cached();
protected override Container<Drawable> Content => content;
private readonly FillFlowContainer content = new FillFlowContainer
{
Name = @"Content",
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Horizontal = 10, Top = 5, Bottom = 10 },
Spacing = new Vector2(0, 15),
};
public BindableBool Expanded { get; } = new BindableBool(true);
private OsuSpriteText headerText = null!;
private Container headerContent = null!;
private Box background = null!;
private IconButton expandButton = null!;
/// <summary>
/// Create a new instance.
/// </summary>
/// <param name="title">The title to be displayed in the header of this group.</param>
public SettingsToolboxGroup(string title)
{
this.title = title;
AutoSizeAxes = Axes.Y;
Width = CONTAINER_WIDTH;
Masking = true;
}
[BackgroundDependencyLoader(true)]
private void load(OverlayColourProvider? colourProvider)
{
CornerRadius = corner_radius;
InternalChildren = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.1f,
Colour = colourProvider?.Background4 ?? Color4.Black,
},
new FillFlowContainer
{
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
headerContent = new Container
{
Name = @"Header",
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
Height = header_height,
Children = new Drawable[]
{
headerText = new OsuSpriteText
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Text = title.ToUpperInvariant(),
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 17),
Padding = new MarginPadding { Left = 10, Right = 30 },
},
expandButton = new IconButton
{
Origin = Anchor.Centre,
Anchor = Anchor.CentreRight,
Position = new Vector2(-15, 0),
Icon = FontAwesome.Solid.Bars,
Scale = new Vector2(0.75f),
Action = () => Expanded.Toggle(),
},
}
},
content
}
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
Expanded.BindValueChanged(_ => updateExpandedState(true));
updateExpandedState(false);
this.Delay(600).Schedule(updateFadeState);
}
protected override bool OnHover(HoverEvent e)
{
updateFadeState();
updateExpandedState(true);
return false;
}
protected override void OnHoverLost(HoverLostEvent e)
{
updateFadeState();
updateExpandedState(true);
base.OnHoverLost(e);
}
protected override void Update()
{
base.Update();
if (!headerTextVisibilityCache.IsValid)
// These toolbox grouped may be contracted to only show icons.
// For now, let's hide the header to avoid text truncation weirdness in such cases.
headerText.FadeTo(headerText.DrawWidth < DrawWidth ? 1 : 0, 150, Easing.OutQuint);
}
protected override bool OnInvalidate(Invalidation invalidation, InvalidationSource source)
{
if (invalidation.HasFlagFast(Invalidation.DrawSize))
headerTextVisibilityCache.Invalidate();
return base.OnInvalidate(invalidation, source);
}
private void updateExpandedState(bool animate)
{
// clearing transforms is necessary to avoid a previous height transform
// potentially continuing to get processed while content has changed to autosize.
content.ClearTransforms();
if (Expanded.Value || IsHovered)
{
content.AutoSizeAxes = Axes.Y;
content.AutoSizeDuration = animate ? transition_duration : 0;
content.AutoSizeEasing = Easing.OutQuint;
}
else
{
content.AutoSizeAxes = Axes.None;
content.ResizeHeightTo(0, animate ? transition_duration : 0, Easing.OutQuint);
}
headerContent.FadeColour(Expanded.Value ? Color4.White : OsuColour.Gray(0.5f), 200, Easing.OutQuint);
}
private void updateFadeState()
{
const float fade_duration = 500;
background.FadeTo(IsHovered ? 1 : 0.1f, fade_duration, Easing.OutQuint);
expandButton.FadeTo(IsHovered ? 1 : 0, fade_duration, Easing.OutQuint);
}
}
}