osu/osu.Game.Tests/Visual/Multiplayer
2020-12-22 18:25:45 +09:00
..
RoomManagerTestScene.cs
TestRoomManager.cs Refactor InitialRoomsReceived to avoid extra bindables 2020-12-20 23:05:17 +09:00
TestSceneDrawableRoomPlaylist.cs
TestSceneLoungeRoomInfo.cs Set new room for each test iteration 2020-12-18 14:58:58 +09:00
TestSceneLoungeRoomsContainer.cs Simplify input buttons/keys in tests 2020-11-09 14:18:20 -08:00
TestSceneMatchBeatmapDetailArea.cs Set new room for each test iteration 2020-12-18 14:58:58 +09:00
TestSceneMatchHeader.cs Set new room for each test iteration 2020-12-18 14:58:58 +09:00
TestSceneMatchLeaderboard.cs Set new room for each test iteration 2020-12-18 14:58:58 +09:00
TestSceneMatchSettingsOverlay.cs Move timeshift settings overlay to correct namespace 2020-12-22 15:52:47 +09:00
TestSceneMatchSongSelect.cs Set new room for each test iteration 2020-12-18 14:58:58 +09:00
TestSceneMultiHeader.cs
TestSceneMultiScreen.cs Abstract RoomManager and Multiplayer 2020-12-19 00:52:27 +09:00
TestSceneParticipantsList.cs Replace the ready mark display with a state display, showing all participant states 2020-12-22 18:25:45 +09:00
TestSceneRoomStatus.cs Make room duration/endsat nullable 2020-12-21 16:18:39 +09:00
TestSceneTimeshiftFilterControl.cs Implement TimeshiftFilterControl 2020-12-07 22:04:35 +09:00
TestSceneTimeshiftLoungeSubScreen.cs Add realtime lounge subscreen 2020-12-20 23:36:56 +09:00
TestSceneTimeshiftResultsScreen.cs
TestSceneTimeshiftRoomSubScreen.cs Split out common implementation and private classes in MatchSettingsOverlay 2020-12-22 15:51:24 +09:00