osu/osu.Game.Tournament.Tests/Components/TestSceneTournamentModDisplay.cs
2021-12-03 18:16:01 +09:00

63 lines
1.8 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets;
using osu.Game.Tournament.Components;
using osuTK;
namespace osu.Game.Tournament.Tests.Components
{
public class TestSceneTournamentModDisplay : TournamentTestScene
{
[Resolved]
private IAPIProvider api { get; set; }
[Resolved]
private IRulesetStore rulesets { get; set; }
private FillFlowContainer<TournamentBeatmapPanel> fillFlow;
[BackgroundDependencyLoader]
private void load()
{
var req = new GetBeatmapRequest(new APIBeatmap { OnlineID = 490154 });
req.Success += success;
api.Queue(req);
Add(fillFlow = new FillFlowContainer<TournamentBeatmapPanel>
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Direction = FillDirection.Full,
Spacing = new Vector2(10)
});
}
private void success(APIBeatmap beatmap)
{
var ruleset = rulesets.GetRuleset(Ladder.Ruleset.Value.OnlineID);
if (ruleset == null)
return;
var mods = ruleset.CreateInstance().AllMods;
foreach (var mod in mods)
{
fillFlow.Add(new TournamentBeatmapPanel(beatmap, mod.Acronym)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
});
}
}
}
}