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TaikoModAutoplay.cs
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Added missing mod incompatabilities
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2023-02-28 15:20:53 +00:00 |
TaikoModCinema.cs
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Added missing mod incompatabilities
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2023-02-28 15:20:53 +00:00 |
TaikoModClassic.cs
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Change taiko hit position to always match stable
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2024-01-20 01:53:39 +03:00 |
TaikoModConstantSpeed.cs
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change multiplier to 0.9x
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2024-03-08 16:01:57 +01:00 |
TaikoModDaycore.cs
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Remove overrides on DC/NC mods
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2023-04-10 17:49:29 +09:00 |
TaikoModDifficultyAdjust.cs
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…
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TaikoModDoubleTime.cs
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Add progressive score multiplier for DT
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2023-04-10 13:31:48 +09:00 |
TaikoModEasy.cs
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revert changes to `IncompatibleMods`
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2024-02-23 21:15:52 +01:00 |
TaikoModFlashlight.cs
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Update remaining usages of playfield height
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2024-01-20 01:45:39 +03:00 |
TaikoModHalfTime.cs
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Add progressive score multiplier for HT
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2023-04-10 13:35:48 +09:00 |
TaikoModHardRock.cs
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revert changes to `IncompatibleMods`
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2024-02-23 21:15:52 +01:00 |
TaikoModHidden.cs
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Fix nested hits not being hittable if cut off by parent object ending
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2023-07-15 18:44:47 +02:00 |
TaikoModMuted.cs
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…
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TaikoModNightcore.cs
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Remove overrides on DC/NC mods
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2023-04-10 17:49:29 +09:00 |
TaikoModNoFail.cs
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…
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TaikoModPerfect.cs
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…
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TaikoModRandom.cs
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Change ruleset mod description types
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2022-08-10 16:09:11 -04:00 |
TaikoModRelax.cs
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Implement taiko relax mod
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2024-06-13 15:06:40 +02:00 |
TaikoModSingleTap.cs
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Expose taiko input manager in same manner as osu!
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2023-03-08 22:52:06 +01:00 |
TaikoModSuddenDeath.cs
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…
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TaikoModSwap.cs
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Change ruleset mod description types
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2022-08-10 16:09:11 -04:00 |