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https://github.com/ppy/osu
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ce258febf6
Will potentially have `CheckUnsnappedKiai` or similar later, so this is worth specifying. Also consistent with `CheckConcurrentObjects`, which will likely have a `CheckConcurrentLines` later. |
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.. | ||
Checks | ||
Tools | ||
BeatmapVerifier.cs | ||
DrawableEditRulesetWrapper.cs | ||
HitObjectComposer.cs | ||
IBeatmapVerifier.cs | ||
IBeatSnapProvider.cs | ||
IPositionSnapProvider.cs | ||
OverlaySelectionBlueprint.cs | ||
PlacementBlueprint.cs | ||
SelectionBlueprint.cs | ||
SnapResult.cs | ||
ToolboxGroup.cs |