osu/osu.Game/Rulesets/Edit
Naxess ce258febf6 Rename CheckUnsnaps -> CheckUnsnappedObjects
Will potentially have `CheckUnsnappedKiai` or similar later, so this is worth specifying.

Also consistent with `CheckConcurrentObjects`, which will likely have a `CheckConcurrentLines` later.
2021-04-26 20:32:44 +02:00
..
Checks Rename CheckUnsnaps -> CheckUnsnappedObjects 2021-04-26 20:32:44 +02:00
Tools
BeatmapVerifier.cs Rename CheckUnsnaps -> CheckUnsnappedObjects 2021-04-26 20:32:44 +02:00
DrawableEditRulesetWrapper.cs
HitObjectComposer.cs return a string instead 2021-03-29 17:29:05 +08:00
IBeatmapVerifier.cs Add the playable beatmap as check argument 2021-04-20 01:31:51 +02:00
IBeatSnapProvider.cs
IPositionSnapProvider.cs Make all objects in selection candidates for spatial snapping 2020-11-24 17:35:54 +09:00
OverlaySelectionBlueprint.cs
PlacementBlueprint.cs Allow certain mouse input to pass through PlacementBlueprints to the selection logic 2021-04-22 15:44:12 +09:00
SelectionBlueprint.cs
SnapResult.cs
ToolboxGroup.cs