mirror of
https://github.com/ppy/osu
synced 2024-12-25 00:02:48 +00:00
1238e6c30f
Unfortunately required, as loadBeatmaps() refreshes the decoded beatmap with the database-stored values, which can end up overwriting the decoded ones.
24 lines
654 B
C#
24 lines
654 B
C#
using Microsoft.EntityFrameworkCore.Migrations;
|
|
|
|
namespace osu.Game.Migrations
|
|
{
|
|
public partial class AddEpilepsyWarning : Migration
|
|
{
|
|
protected override void Up(MigrationBuilder migrationBuilder)
|
|
{
|
|
migrationBuilder.AddColumn<bool>(
|
|
name: "EpilepsyWarning",
|
|
table: "BeatmapInfo",
|
|
nullable: false,
|
|
defaultValue: false);
|
|
}
|
|
|
|
protected override void Down(MigrationBuilder migrationBuilder)
|
|
{
|
|
migrationBuilder.DropColumn(
|
|
name: "EpilepsyWarning",
|
|
table: "BeatmapInfo");
|
|
}
|
|
}
|
|
}
|