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.vscode
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Update missed launch configurations
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2019-12-20 19:08:05 +09:00 |
Mods
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Seal the ruleset creation methods and let abstract method take their place
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2020-04-23 13:27:12 +03:00 |
Resources
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Remove pointless test resources
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2020-05-14 09:58:58 +09:00 |
Skinning
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Merge branch 'master' into remove-requiredtypes
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2020-05-16 18:28:14 +09:00 |
DrawableTestHit.cs
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Fix regressing hits test
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2020-04-28 11:07:31 +09:00 |
TaikoBeatmapConversionTest.cs
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Add taiko type conversion test coverage
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2020-05-19 09:43:05 +09:00 |
TaikoDifficultyCalculatorTest.cs
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Remove LegacyDifficultyCalculator
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2019-02-21 13:12:37 +09:00 |
TaikoLegacyModConversionTest.cs
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Fix PF/SD legacy mod conversion
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2019-09-15 22:55:25 +02:00 |
TestSceneEditor.cs
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Use CreateRuleset() for editor test scenes as well
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2020-06-04 00:47:10 +03:00 |
TestSceneHits.cs
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Fix regressing hits test
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2020-04-28 11:07:31 +09:00 |
TestSceneSampleOutput.cs
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Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
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2020-06-03 22:00:02 +03:00 |
TestSceneSwellJudgements.cs
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Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
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2020-04-23 16:25:33 +03:00 |
TestSceneTaikoHitObjectComposer.cs
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Split files out
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2020-05-29 16:45:47 +09:00 |
TestSceneTaikoPlayer.cs
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Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
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2020-06-03 22:00:02 +03:00 |
TestSceneTaikoSuddenDeath.cs
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Remove `PlayerTestScene` constructor and use `CreateRuleset` method instead
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2020-04-17 11:17:51 +03:00 |
osu.Game.Rulesets.Taiko.Tests.csproj
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Bump Microsoft.NET.Test.Sdk from 16.5.0 to 16.6.1
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2020-04-27 08:59:09 +00:00 |