osu/osu.Game.Rulesets.Taiko/Skinning/LegacyHit.cs

29 lines
831 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Skinning;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Taiko.Skinning
{
public class LegacyHit : LegacyCirclePiece
{
private readonly TaikoSkinComponents component;
public LegacyHit(TaikoSkinComponents component)
{
this.component = component;
}
[BackgroundDependencyLoader]
private void load()
{
AccentColour = LegacyColourCompatibility.DisallowZeroAlpha(
component == TaikoSkinComponents.CentreHit
? new Color4(235, 69, 44, 255)
: new Color4(67, 142, 172, 255));
}
}
}