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772bef91fa
# Conflicts: # osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
213 lines
7.2 KiB
C#
213 lines
7.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Chat;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.Chat.Tabs
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{
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public class ChannelTabItem : TabItem<Channel>
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{
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protected Color4 BackgroundInactive;
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private Color4 backgroundHover;
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protected Color4 BackgroundActive;
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public override bool IsRemovable => !Pinned;
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protected readonly SpriteText Text;
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protected readonly SpriteText TextBold;
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protected readonly ClickableContainer CloseButton;
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private readonly Box box;
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private readonly Box highlightBox;
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protected readonly SpriteIcon Icon;
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public Action<ChannelTabItem> OnRequestClose;
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private readonly Container content;
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protected override Container<Drawable> Content => content;
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public ChannelTabItem(Channel value)
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: base(value)
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{
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Width = 150;
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RelativeSizeAxes = Axes.Y;
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Anchor = Anchor.BottomLeft;
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Origin = Anchor.BottomLeft;
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Shear = new Vector2(ChannelTabControl.SHEAR_WIDTH / ChatOverlay.TAB_AREA_HEIGHT, 0);
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Masking = true;
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InternalChildren = new Drawable[]
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{
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box = new Box
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{
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EdgeSmoothness = new Vector2(1, 0),
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RelativeSizeAxes = Axes.Both,
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},
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highlightBox = new Box
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{
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Width = 5,
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Alpha = 0,
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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EdgeSmoothness = new Vector2(1, 0),
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RelativeSizeAxes = Axes.Y,
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},
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content = new Container
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{
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Shear = new Vector2(-ChannelTabControl.SHEAR_WIDTH / ChatOverlay.TAB_AREA_HEIGHT, 0),
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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Icon = new SpriteIcon
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{
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Icon = DisplayIcon,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Colour = Color4.Black,
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X = -10,
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Alpha = 0.2f,
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Size = new Vector2(ChatOverlay.TAB_AREA_HEIGHT),
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},
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Text = new OsuSpriteText
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{
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Margin = new MarginPadding(5),
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Text = value.ToString(),
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Font = OsuFont.GetFont(size: 18)
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},
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TextBold = new OsuSpriteText
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{
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Alpha = 0,
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Margin = new MarginPadding(5),
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Text = value.ToString(),
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Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold)
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},
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CloseButton = new TabCloseButton
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{
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Alpha = 0,
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Margin = new MarginPadding { Right = 20 },
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Origin = Anchor.CentreRight,
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Anchor = Anchor.CentreRight,
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Action = delegate
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{
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if (IsRemovable) OnRequestClose?.Invoke(this);
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},
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},
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},
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},
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};
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}
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protected virtual IconUsage DisplayIcon => FontAwesome.Solid.Hashtag;
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protected virtual bool ShowCloseOnHover => true;
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protected override bool OnHover(HoverEvent e)
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{
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if (IsRemovable && ShowCloseOnHover)
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CloseButton.FadeIn(200, Easing.OutQuint);
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if (!Active.Value)
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box.FadeColour(backgroundHover, TRANSITION_LENGTH, Easing.OutQuint);
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return true;
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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CloseButton.FadeOut(200, Easing.OutQuint);
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updateState();
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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BackgroundActive = colours.ChatBlue;
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BackgroundInactive = colours.Gray4;
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backgroundHover = colours.Gray7;
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highlightBox.Colour = colours.Yellow;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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updateState();
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FinishTransforms(true);
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}
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private void updateState()
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{
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if (Active.Value)
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FadeActive();
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else
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FadeInactive();
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}
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protected const float TRANSITION_LENGTH = 400;
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private readonly EdgeEffectParameters activateEdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Radius = 15,
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Colour = Color4.Black.Opacity(0.4f),
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};
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private readonly EdgeEffectParameters deactivateEdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Radius = 10,
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Colour = Color4.Black.Opacity(0.2f),
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};
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protected virtual void FadeActive()
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{
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this.ResizeHeightTo(1.1f, TRANSITION_LENGTH, Easing.OutQuint);
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TweenEdgeEffectTo(activateEdgeEffect, TRANSITION_LENGTH);
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box.FadeColour(BackgroundActive, TRANSITION_LENGTH, Easing.OutQuint);
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highlightBox.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
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Text.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
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TextBold.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
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}
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protected virtual void FadeInactive()
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{
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this.ResizeHeightTo(1, TRANSITION_LENGTH, Easing.OutQuint);
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TweenEdgeEffectTo(deactivateEdgeEffect, TRANSITION_LENGTH);
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box.FadeColour(BackgroundInactive, TRANSITION_LENGTH, Easing.OutQuint);
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highlightBox.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
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Text.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
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TextBold.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
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}
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protected override void OnActivated() => updateState();
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protected override void OnDeactivated() => updateState();
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}
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}
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