mirror of
https://github.com/ppy/osu
synced 2024-12-14 10:57:41 +00:00
77 lines
2.9 KiB
C#
77 lines
2.9 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using Microsoft.EntityFrameworkCore;
|
|
using osu.Framework.Input.Bindings;
|
|
using osu.Framework.Platform;
|
|
using osu.Game.Database;
|
|
using osu.Game.Input.Bindings;
|
|
using osu.Game.Rulesets;
|
|
|
|
namespace osu.Game.Input
|
|
{
|
|
public class KeyBindingStore : DatabaseBackedStore
|
|
{
|
|
public KeyBindingStore(Func<OsuDbContext> contextSource, RulesetStore rulesets, Storage storage = null)
|
|
: base(contextSource, storage)
|
|
{
|
|
foreach (var info in rulesets.AvailableRulesets)
|
|
{
|
|
var ruleset = info.CreateInstance();
|
|
foreach (var variant in ruleset.AvailableVariants)
|
|
insertDefaults(ruleset.GetDefaultKeyBindings(variant), info.ID, variant);
|
|
}
|
|
}
|
|
|
|
public void Register(KeyBindingInputManager manager) => insertDefaults(manager.DefaultKeyBindings);
|
|
|
|
protected override void Prepare(bool reset = false)
|
|
{
|
|
if (reset)
|
|
Context.Database.ExecuteSqlCommand("DELETE FROM KeyBinding");
|
|
}
|
|
|
|
private void insertDefaults(IEnumerable<KeyBinding> defaults, int? rulesetId = null, int? variant = null)
|
|
{
|
|
// compare counts in database vs defaults
|
|
foreach (var group in defaults.GroupBy(k => k.Action))
|
|
{
|
|
int count = Query(rulesetId, variant).Count(k => (int)k.Action == (int)group.Key);
|
|
int aimCount = group.Count();
|
|
|
|
if (aimCount <= count)
|
|
continue;
|
|
|
|
foreach (var insertable in group.Skip(count).Take(aimCount - count))
|
|
// insert any defaults which are missing.
|
|
Context.DatabasedKeyBinding.Add(new DatabasedKeyBinding
|
|
{
|
|
KeyCombination = insertable.KeyCombination,
|
|
Action = insertable.Action,
|
|
RulesetID = rulesetId,
|
|
Variant = variant
|
|
});
|
|
}
|
|
|
|
Context.SaveChanges();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Retrieve <see cref="KeyBinding"/>s for a specified ruleset/variant content.
|
|
/// </summary>
|
|
/// <param name="rulesetId">The ruleset's internal ID.</param>
|
|
/// <param name="variant">An optional variant.</param>
|
|
/// <returns></returns>
|
|
public IEnumerable<KeyBinding> Query(int? rulesetId = null, int? variant = null) => Context.DatabasedKeyBinding.Where(b => b.RulesetID == rulesetId && b.Variant == variant);
|
|
|
|
public void Update(KeyBinding keyBinding)
|
|
{
|
|
Context.Update(keyBinding);
|
|
Context.SaveChanges();
|
|
}
|
|
}
|
|
}
|