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DifficultyAdjustSettingsControl.cs
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Do not store direct references to original bindable
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2021-07-11 15:28:13 +02:00 |
DifficultyBindable.cs
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Fix incorrect value copy order in BindTo()
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2021-07-12 22:27:36 +02:00 |
IApplicableAfterBeatmapConversion.cs
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IApplicableFailOverride.cs
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IApplicableMod.cs
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IApplicableToAudio.cs
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IApplicableToBeatmap.cs
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IApplicableToBeatmapConverter.cs
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IApplicableToBeatmapProcessor.cs
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Add IApplicableToBeatmapProcessor mod interface
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2021-06-23 14:46:30 +09:00 |
IApplicableToDifficulty.cs
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IApplicableToDrawableHitObject.cs
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Move IApplicableToDrawableHitObjects to its own file
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2021-06-18 13:06:13 +09:00 |
IApplicableToDrawableHitObjects.cs
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Move IApplicableToDrawableHitObjects to its own file
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2021-06-18 13:06:13 +09:00 |
IApplicableToDrawableRuleset.cs
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IApplicableToHealthProcessor.cs
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IApplicableToHitObject.cs
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IApplicableToHUD.cs
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IApplicableToPlayer.cs
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IApplicableToRate.cs
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Add and implement IApplicableToRate interface
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2021-02-07 18:35:34 +01:00 |
IApplicableToSample.cs
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IApplicableToScoreProcessor.cs
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IApplicableToTrack.cs
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ICreateReplay.cs
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Add new interface for autoplay mods
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2021-05-25 18:09:24 +09:00 |
IHasSeed.cs
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Move SeedSettingsControl to own file
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2021-06-23 13:40:05 +09:00 |
IMod.cs
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IReadFromConfig.cs
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IUpdatableByPlayfield.cs
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Mod.cs
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Fix obsolete message in Mod.Ranked
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2021-07-02 15:55:25 +08:00 |
ModAutoplay.cs
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Replace and obsolete Ranked flag with IsUserPlayable
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2021-06-09 14:17:03 +09:00 |
ModBarrelRoll.cs
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Remove redundant arguments
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2021-07-05 23:52:39 +08:00 |
ModBlockFail.cs
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ModCinema.cs
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Merge EnableUserDim and IgnoreUserSettings to one bindable
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2021-04-13 10:58:56 +03:00 |
ModClassic.cs
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Replace and obsolete Ranked flag with IsUserPlayable
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2021-06-09 14:17:03 +09:00 |
ModDaycore.cs
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ModDifficultyAdjust.cs
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Standardise variables
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2021-07-09 13:24:26 +09:00 |
ModDoubleTime.cs
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Replace and obsolete Ranked flag with IsUserPlayable
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2021-06-09 14:17:03 +09:00 |
ModEasy.cs
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Replace and obsolete Ranked flag with IsUserPlayable
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2021-06-09 14:17:03 +09:00 |
ModEasyWithExtraLives.cs
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ModFailCondition.cs
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Make some properties virtual
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2021-02-24 15:03:41 +09:00 |
ModFlashlight.cs
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Replace and obsolete Ranked flag with IsUserPlayable
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2021-06-09 14:17:03 +09:00 |
ModHalfTime.cs
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Replace and obsolete Ranked flag with IsUserPlayable
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2021-06-09 14:17:03 +09:00 |
ModHardRock.cs
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ModHidden.cs
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Replace and obsolete Ranked flag with IsUserPlayable
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2021-06-09 14:17:03 +09:00 |
ModNightcore.cs
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ModNoFail.cs
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Replace and obsolete Ranked flag with IsUserPlayable
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2021-06-09 14:17:03 +09:00 |
ModNoMod.cs
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Make Mod.Description abstract and add missing descriptions
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2021-04-15 14:36:26 +09:00 |
ModPerfect.cs
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Replace and obsolete Ranked flag with IsUserPlayable
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2021-06-09 14:17:03 +09:00 |
ModRandom.cs
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Moved the string to int? conversion logic into SettingsNumberBox
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2021-06-28 11:00:07 +08:00 |
ModRateAdjust.cs
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Make ModTimeRamp and ModRateAdjust incompatible
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2021-02-23 18:10:03 +00:00 |
ModRelax.cs
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Fix references to ModSuddenDeath
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2021-02-24 14:44:53 +09:00 |
ModSuddenDeath.cs
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Replace and obsolete Ranked flag with IsUserPlayable
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2021-06-09 14:17:03 +09:00 |
ModTimeRamp.cs
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Make ModTimeRamp and ModRateAdjust incompatible
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2021-02-23 18:10:03 +00:00 |
ModType.cs
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ModWindDown.cs
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Avoid mixing precision across time ramp bindables
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2021-02-24 19:16:10 +01:00 |
ModWindUp.cs
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Avoid mixing precision across time ramp bindables
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2021-02-24 19:16:10 +01:00 |
ModWithVisibilityAdjustment.cs
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Implement IApplicableToDrawableHitObject for mods
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2021-06-16 18:52:01 +09:00 |
MultiMod.cs
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