osu/osu.Game.Tests/Visual/UserInterface/TestSceneCommentEditor.cs
2020-02-13 20:44:02 +01:00

163 lines
5.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays;
using osu.Game.Overlays.Comments;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneCommentEditor : ManualInputManagerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CommentEditor),
typeof(CancellableCommentEditor),
};
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
private TestCommentEditor commentEditor;
private TestCancellableCommentEditor cancellableCommentEditor;
private string commitText;
private bool cancelActionFired;
[SetUp]
public void SetUp()
{
commitText = string.Empty;
cancelActionFired = false;
Schedule(() => Add(new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Y,
Width = 800,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 20),
Children = new Drawable[]
{
commentEditor = new TestCommentEditor
{
OnCommit = onCommit,
},
cancellableCommentEditor = new TestCancellableCommentEditor
{
OnCommit = onCommit,
OnCancel = onCancel
}
}
}));
}
[Test]
public void TestCommitViaKeyboard()
{
AddStep("Click on textbox", () =>
{
InputManager.MoveMouseTo(commentEditor);
InputManager.Click(MouseButton.Left);
});
AddStep("Write something", () => commentEditor.Current.Value = "text");
AddStep("Click Enter", () => press(Key.Enter));
AddAssert("Text has been invoked", () => !string.IsNullOrEmpty(commitText));
AddAssert("Button is loading", () => commentEditor.IsLoading);
}
[Test]
public void TestCommitViaKeyboardWhenEmpty()
{
AddStep("Click on textbox", () =>
{
InputManager.MoveMouseTo(commentEditor);
InputManager.Click(MouseButton.Left);
});
AddStep("Click Enter", () => press(Key.Enter));
AddAssert("Text not invoked", () => string.IsNullOrEmpty(commitText));
AddAssert("Button is not loading", () => !commentEditor.IsLoading);
}
[Test]
public void TestCommitViaButton()
{
AddStep("Click on textbox", () =>
{
InputManager.MoveMouseTo(commentEditor);
InputManager.Click(MouseButton.Left);
});
AddStep("Write something", () => commentEditor.Current.Value = "text");
AddStep("Click on button", () =>
{
InputManager.MoveMouseTo(commentEditor.ButtonsContainer);
InputManager.Click(MouseButton.Left);
});
AddAssert("Text has been invoked", () => !string.IsNullOrEmpty(commitText));
AddAssert("Button is loading", () => commentEditor.IsLoading);
}
[Test]
public void TestCancelAction()
{
AddStep("Click on cancel button", () =>
{
InputManager.MoveMouseTo(cancellableCommentEditor.ButtonsContainer);
InputManager.Click(MouseButton.Left);
});
AddAssert("Cancel action is fired", () => cancelActionFired);
}
private void onCommit(string value)
{
commitText = value;
Scheduler.AddDelayed(() =>
{
commentEditor.IsLoading = false;
cancellableCommentEditor.IsLoading = false;
}, 1000);
}
private void onCancel() => cancelActionFired = true;
private void press(Key key)
{
InputManager.PressKey(key);
InputManager.ReleaseKey(key);
}
private class TestCommentEditor : CommentEditor
{
public new Bindable<string> Current => base.Current;
public new FillFlowContainer ButtonsContainer => base.ButtonsContainer;
protected override string FooterText => @"Footer text. And it is pretty long. Cool.";
protected override string CommitButtonText => @"Commit";
protected override string TextboxPlaceholderText => @"This textbox is empty";
}
private class TestCancellableCommentEditor : CancellableCommentEditor
{
public new FillFlowContainer ButtonsContainer => base.ButtonsContainer;
protected override string FooterText => @"Wow, another one. Sicc";
protected override string CommitButtonText => @"Save";
protected override string TextboxPlaceholderText => @"Miltiline textboxes soon";
}
}
}