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Dean Herbert
20adc522b9
Fix HUD components being interactive even when the HUD is visually hidden
2022-10-10 16:05:41 +09:00
..
Break
HUD
Merge branch 'master' into fix-leaderboard-first-place-fade
2022-10-07 19:55:16 +09:00
PlayerSettings
Cleanup all other leftover binding instantiation
2022-09-25 16:02:40 -04:00
BeatmapMetadataDisplay.cs
BreakOverlay.cs
BreakTracker.cs
ComboEffects.cs
DimmableStoryboard.cs
EpilepsyWarning.cs
FailAnimation.cs
FailOverlay.cs
GameplayClockContainer.cs
Rename GameplayAdjustments -> AdjustmentsFromMods
2022-09-08 17:14:06 +09:00
GameplayClockExtensions.cs
Rename GameplayAdjustments -> AdjustmentsFromMods
2022-09-08 17:14:06 +09:00
GameplayMenuOverlay.cs
GameplayState.cs
HotkeyExitOverlay.cs
HotkeyRetryOverlay.cs
HUDOverlay.cs
Fix HUD components being interactive even when the HUD is visually hidden
2022-10-10 16:05:41 +09:00
IGameplayClock.cs
Rename GameplayAdjustments -> AdjustmentsFromMods
2022-09-08 17:14:06 +09:00
ILocalUserPlayInfo.cs
KeyCounter.cs
KeyCounterAction.cs
KeyCounterDisplay.cs
Start key counter / gameplay leaderboard hidden to avoid initial fade out
2022-09-27 17:25:24 +09:00
KeyCounterKeyboard.cs
KeyCounterMouse.cs
MasterGameplayClockContainer.cs
Cleanup all other leftover binding instantiation
2022-09-25 16:02:40 -04:00
OffsetCorrectionClock.cs
PauseOverlay.cs
Player.cs
Reschedule results display delegate to avoid potential softlocks in the future
2022-10-02 15:37:56 +03:00
PlayerConfiguration.cs
Ensure gameplay leaderboard hides with rest of HUD when it should
2022-09-13 18:45:11 +09:00
PlayerLoader.cs
Reduce the amount by which clicking the mute notification incraeses volume
2022-09-20 13:00:08 +09:00
ReplayPlayer.cs
Use same logic as
KeyCounterDisplay
2022-09-27 15:01:18 +09:00
ReplayPlayerLoader.cs
ResumeOverlay.cs
RoomSubmittingPlayer.cs
SaveFailedScoreButton.cs
Fix playlist items showing download button briefly during initial local presence checks
2022-09-08 17:10:45 +09:00
ScreenSuspensionHandler.cs
ScreenWithBeatmapBackground.cs
SkipOverlay.cs
SoloPlayer.cs
Use same logic as
KeyCounterDisplay
2022-09-27 15:01:18 +09:00
SoloSpectator.cs
SoloSpectatorPlayer.cs
SpectatorPlayer.cs
Move the CreateConvertibleReplayFrame() into the base ruleset class for avoid api breaking change in the customized ruleset.
2022-09-10 11:07:23 +08:00
SpectatorPlayerLoader.cs
SpectatorResultsScreen.cs
SquareGraph.cs
Clean up
2022-09-17 15:05:25 +01:00
SubmittingPlayer.cs
Ensure token retrieval failure logic only runs once
2022-10-03 17:29:46 +09:00