osu/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHold.cs
2022-06-17 16:37:17 +09:00

19 lines
502 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Rulesets.Objects.Legacy.Mania
{
internal sealed class ConvertHold : ConvertHitObject, IHasXPosition, IHasDuration
{
public float X { get; set; }
public double Duration { get; set; }
public double EndTime => StartTime + Duration;
}
}