osu/osu.Game/Screens/Play
2021-03-25 13:48:41 +09:00
..
Break
HUD Also set additive mode to match stable 2021-03-07 23:40:09 +09:00
PlayerSettings Added beatmap colour settings checkbox and associated tests. 2021-01-13 00:09:22 -05:00
BeatmapMetadataDisplay.cs Flip order back to original for romanisable strings 2021-02-25 14:14:07 +09:00
BreakOverlay.cs
BreakTracker.cs Call break time update when loaded 2021-02-06 20:54:13 +03:00
ComboEffects.cs
DimmableStoryboard.cs
EpilepsyWarning.cs Ensure that all changes to screen backgrounds are on the correct thread 2021-01-05 15:22:50 +09:00
FailAnimation.cs Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
FailOverlay.cs
GameplayBeatmap.cs Merge branch 'master' into more-accurate-most-common-bpm 2021-02-08 18:40:58 +09:00
GameplayClock.cs
GameplayClockContainer.cs Fix Storyboard's FirstEventTime not finding the true earliest event 2021-01-04 15:16:01 +09:00
GameplayMenuOverlay.cs
HotkeyExitOverlay.cs
HotkeyRetryOverlay.cs
HUDOverlay.cs Add leaderboard display to realtime player 2020-12-22 19:10:08 +09:00
ISamplePlaybackDisabler.cs
KeyCounter.cs
KeyCounterAction.cs
KeyCounterDisplay.cs
KeyCounterKeyboard.cs
KeyCounterMouse.cs
KeyCounterState.cs
PauseOverlay.cs
Player.cs Remove all references to "score submission" from Player 2021-03-23 18:20:55 +09:00
PlayerConfiguration.cs Disallow skipping in multiplayer for now 2020-12-24 16:29:51 +09:00
PlayerLoader.cs Remove unnecessary using (underlying enumerator change) 2021-02-26 20:03:03 +09:00
ReplayPlayer.cs Move player constructor configuration to dedicated class; add AllowRestart parameter 2020-12-23 17:47:46 +09:00
ReplayPlayerLoader.cs
ResumeOverlay.cs
RoomSubmittingPlayer.cs Change RoomSubmittingPlayer's request implementation to return null on RoomID missing, rather than silently succeeding 2021-03-24 13:23:23 +09:00
ScreenSuspensionHandler.cs
ScreenWithBeatmapBackground.cs Ensure that all changes to screen backgrounds are on the correct thread 2021-01-05 15:22:50 +09:00
SkipOverlay.cs Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
SoloPlayer.cs Reorder overrides in SoloPlayer to better follow chronological request order 2021-03-24 13:12:51 +09:00
SongProgress.cs
SongProgressBar.cs
SongProgressGraph.cs
SongProgressInfo.cs
Spectator.cs Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
SpectatorPlayer.cs
SpectatorPlayerLoader.cs
SpectatorResultsScreen.cs
SquareGraph.cs
SubmittingPlayer.cs Extract majority of token retrieval code out of LoadComponentAsync for legibility 2021-03-25 13:48:41 +09:00