osu/osu.Game.Rulesets.Mania/Mods
Dean Herbert 0ecf5f201c Rename `User` to `APIUser` and move to correct namespace 2021-11-07 11:26:01 +09:00
..
IPlayfieldTypeMod.cs
ManiaKeyMod.cs Replace and obsolete `Ranked` flag with `IsUserPlayable` 2021-06-09 14:17:03 +09:00
ManiaModAutoplay.cs Rename `User` to `APIUser` and move to correct namespace 2021-11-07 11:26:01 +09:00
ManiaModCinema.cs Rename `User` to `APIUser` and move to correct namespace 2021-11-07 11:26:01 +09:00
ManiaModClassic.cs Implement "classic" mod for all other legacy rulesets 2021-04-21 09:14:33 +03:00
ManiaModConstantSpeed.cs Replace and obsolete `Ranked` flag with `IsUserPlayable` 2021-06-09 14:17:03 +09:00
ManiaModDaycore.cs
ManiaModDifficultyAdjust.cs
ManiaModDoubleTime.cs
ManiaModDualStages.cs
ManiaModEasy.cs Reduce duplication by extracting ModEasyWithExtraLives 2020-11-16 19:54:00 +01:00
ManiaModFadeIn.cs Make mania FI/HD incompatible with each other 2021-02-24 14:34:37 +09:00
ManiaModFlashlight.cs
ManiaModHalfTime.cs
ManiaModHardRock.cs
ManiaModHidden.cs Make ExpandDirection abstract 2021-02-24 15:05:12 +09:00
ManiaModInvert.cs Use Array.Empty<> 2020-08-20 22:51:52 +09:00
ManiaModKey1.cs
ManiaModKey2.cs
ManiaModKey3.cs
ManiaModKey4.cs
ManiaModKey5.cs
ManiaModKey6.cs
ManiaModKey7.cs
ManiaModKey8.cs
ManiaModKey9.cs
ManiaModKey10.cs Add support for 10K mod + 20K dual stages 2020-04-20 21:28:36 +09:00
ManiaModMirror.cs Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
ManiaModMuted.cs Code formatting fixes 2021-07-28 21:52:01 +08:00
ManiaModNightcore.cs
ManiaModNoFail.cs
ManiaModPerfect.cs
ManiaModPlayfieldCover.cs Duplicate implementions 2021-05-15 11:55:50 +08:00
ManiaModRandom.cs Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
ManiaModSuddenDeath.cs