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https://github.com/ppy/osu
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31 lines
917 B
C#
31 lines
917 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Audio.Track;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Beatmaps;
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namespace osu.Game.Tests.Beatmaps
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{
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public class TestWorkingBeatmap : WorkingBeatmap
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{
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private readonly IBeatmap beatmap;
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/// <summary>
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/// Create an instance which provides the <see cref="IBeatmap"/> when requested.
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/// </summary>
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/// <param name="beatmap">The beatmap</param>
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public TestWorkingBeatmap(IBeatmap beatmap)
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: base(beatmap.BeatmapInfo, null)
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{
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this.beatmap = beatmap;
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}
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protected override IBeatmap GetBeatmap() => beatmap;
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protected override Texture GetBackground() => null;
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protected override Track GetTrack() => null;
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}
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}
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