mirror of https://github.com/ppy/osu
33 lines
920 B
C#
33 lines
920 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using Newtonsoft.Json;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets;
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namespace osu.Game.Online.API.Requests.Responses
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{
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public class APIUserMostPlayedBeatmap
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{
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[JsonProperty("beatmap_id")]
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public int BeatmapID { get; set; }
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[JsonProperty("count")]
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public int PlayCount { get; set; }
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[JsonProperty]
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private BeatmapInfo beatmap { get; set; }
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[JsonProperty]
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private APIBeatmapSet beatmapSet { get; set; }
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public BeatmapInfo GetBeatmapInfo(RulesetStore rulesets)
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{
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BeatmapSetInfo setInfo = beatmapSet.ToBeatmapSet(rulesets);
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beatmap.BeatmapSet = setInfo;
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beatmap.Metadata = setInfo.Metadata;
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return beatmap;
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}
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}
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}
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