mirror of https://github.com/ppy/osu
20 lines
960 B
XML
20 lines
960 B
XML
<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.Android.props" />
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<PropertyGroup>
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<TargetFramework>net6.0-android</TargetFramework>
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<OutputType>Exe</OutputType>
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<RootNamespace>osu.Android</RootNamespace>
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<AssemblyName>osu.Android</AssemblyName>
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<UseMauiEssentials>true</UseMauiEssentials>
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<!-- This currently causes random lockups during gameplay. https://github.com/mono/mono/issues/18973 -->
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<EnableLLVM>false</EnableLLVM>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
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<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
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</ItemGroup>
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</Project>
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