mirror of https://github.com/ppy/osu
73 lines
2.5 KiB
C#
73 lines
2.5 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Rulesets.Osu.Beatmaps;
|
|
using osu.Game.Rulesets.Osu.Objects;
|
|
using osu.Game.Rulesets.Osu.OsuDifficulty.Preprocessing;
|
|
using osu.Game.Rulesets.Osu.OsuDifficulty.Skills;
|
|
|
|
namespace osu.Game.Rulesets.Osu.OsuDifficulty
|
|
{
|
|
public class OsuDifficultyCalculator : DifficultyCalculator<OsuHitObject>
|
|
{
|
|
private const int section_length = 400;
|
|
private const double difficulty_multiplier = 0.0675;
|
|
|
|
public OsuDifficultyCalculator(Beatmap beatmap) : base(beatmap)
|
|
{
|
|
}
|
|
|
|
protected override void PreprocessHitObjects()
|
|
{
|
|
foreach (OsuHitObject h in Objects)
|
|
(h as Slider)?.Curve?.Calculate();
|
|
}
|
|
|
|
protected override double CalculateInternal(Dictionary<string, string> categoryDifficulty)
|
|
{
|
|
OsuDifficultyBeatmap beatmap = new OsuDifficultyBeatmap(Objects);
|
|
Skill[] skills =
|
|
{
|
|
new Aim(),
|
|
new Speed()
|
|
};
|
|
|
|
double sectionEnd = section_length / TimeRate;
|
|
foreach (OsuDifficultyHitObject h in beatmap)
|
|
{
|
|
while (h.BaseObject.StartTime > sectionEnd)
|
|
{
|
|
foreach (Skill s in skills)
|
|
{
|
|
s.SaveCurrentPeak();
|
|
s.StartNewSectionFrom(sectionEnd);
|
|
}
|
|
|
|
sectionEnd += section_length;
|
|
}
|
|
|
|
foreach (Skill s in skills)
|
|
s.Process(h);
|
|
}
|
|
|
|
double aimRating = Math.Sqrt(skills[0].DifficultyValue()) * difficulty_multiplier;
|
|
double speedRating = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier;
|
|
|
|
double starRating = aimRating + speedRating + Math.Abs(aimRating - speedRating) / 2;
|
|
|
|
if (categoryDifficulty != null)
|
|
{
|
|
categoryDifficulty.Add("Aim", aimRating.ToString("0.00"));
|
|
categoryDifficulty.Add("Speed", speedRating.ToString("0.00"));
|
|
}
|
|
|
|
return starRating;
|
|
}
|
|
|
|
protected override BeatmapConverter<OsuHitObject> CreateBeatmapConverter() => new OsuBeatmapConverter();
|
|
}
|
|
}
|