osu/osu.Game.Tests/Visual/Gameplay
2019-12-26 19:18:39 +09:00
..
TestSceneAutoplay.cs Mods -> SelectedMods 2019-12-13 21:45:38 +09:00
TestSceneBarHitErrorMeter.cs Apply fixes 2019-11-25 11:30:55 +09:00
TestSceneBreakOverlay.cs Add test coverage and simplify break time updating 2019-11-26 15:32:48 +09:00
TestSceneDrawableScrollingRuleset.cs Merge branch 'master' into remove-legacy-id 2019-12-25 21:01:12 +09:00
TestSceneFailAnimation.cs Separate score and health parts of ScoreProcessor 2019-12-19 20:03:14 +09:00
TestSceneFailJudgement.cs Fix tests 2019-12-26 19:18:39 +09:00
TestSceneFrameStabilityContainer.cs
TestSceneGameplayMenuOverlay.cs
TestSceneGameplayRewinding.cs Mods -> SelectedMods 2019-12-13 21:45:38 +09:00
TestSceneHoldForMenuButton.cs
TestSceneHUDOverlay.cs Separate score and health parts of ScoreProcessor 2019-12-19 20:03:14 +09:00
TestSceneKeyCounter.cs
TestSceneLeadIn.cs Add storyboard lead-in tests 2019-11-21 18:50:54 +09:00
TestSceneMedalOverlay.cs
TestSceneNightcoreBeatContainer.cs Add finalised test scene 2019-12-16 19:41:04 +09:00
TestScenePause.cs Separate score and health parts of ScoreProcessor 2019-12-19 20:03:14 +09:00
TestScenePauseWhenInactive.cs Add early assert as sanity check 2019-12-11 15:47:41 +09:00
TestScenePlayerLoader.cs Mods -> SelectedMods 2019-12-13 21:45:38 +09:00
TestScenePlayerReferenceLeaking.cs Add storyboard lead-in tests 2019-11-21 18:50:54 +09:00
TestSceneReplay.cs
TestSceneReplayDownloadButton.cs Decouple APILegacyScoreInfo from ScoreInfo 2019-12-03 15:31:11 +09:00
TestSceneReplaySettingsOverlay.cs
TestSceneResults.cs Add test for retry overlay presence 2019-11-04 01:55:30 +01:00
TestSceneScoreCounter.cs
TestSceneScrollingHitObjects.cs
TestSceneSkinnableDrawable.cs Use auto property. 2019-11-12 19:53:25 +08:00
TestSceneSkipOverlay.cs CA1825: use Array.Empty. 2019-12-17 12:59:48 +08:00
TestSceneSliderPath.cs General cleanups 2019-12-09 16:44:19 +09:00
TestSceneSongProgress.cs
TestSceneStoryboard.cs