osu/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs
2020-07-13 13:43:32 +02:00

123 lines
4.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModFadeIn : Mod, IApplicableToDrawableRuleset<ManiaHitObject>
{
public override string Name => "Fade In";
public override string Acronym => "FI";
public override IconUsage? Icon => OsuIcon.ModHidden;
public override ModType Type => ModType.DifficultyIncrease;
public override string Description => @"Keys appear out of nowhere!";
public override double ScoreMultiplier => 1;
public override bool Ranked => true;
public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight<ManiaHitObject>) };
public void ApplyToDrawableRuleset(DrawableRuleset<ManiaHitObject> drawableRuleset)
{
ManiaPlayfield maniaPlayfield = (ManiaPlayfield)drawableRuleset.Playfield;
foreach (Column column in maniaPlayfield.Stages.SelectMany(stage => stage.Columns))
{
HitObjectContainer hoc = column.HitObjectArea.HitObjectContainer;
Container hocParent = (Container)hoc.Parent;
hocParent.Remove(hoc);
hocParent.Add(new BufferedContainer
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
hoc,
new LaneCover(false)
{
RelativeSizeAxes = Axes.Both,
SizeFilled = 0.5f,
SizeGradient = 0.25f
}
}
});
}
}
private class LaneCover : CompositeDrawable
{
private readonly Box gradient;
private readonly Box filled;
private readonly bool reversed;
public LaneCover(bool reversed)
{
Blending = new BlendingParameters
{
RGBEquation = BlendingEquation.Add,
Source = BlendingType.Zero,
Destination = BlendingType.One,
AlphaEquation = BlendingEquation.Add,
SourceAlpha = BlendingType.Zero,
DestinationAlpha = BlendingType.OneMinusSrcAlpha
};
InternalChildren = new Drawable[]
{
gradient = new Box
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(Color4.White.Opacity(1f), Color4.White.Opacity(0f))
},
filled = new Box
{
RelativeSizeAxes = Axes.Both
}
};
if (reversed)
{
gradient.Colour = ColourInfo.GradientVertical(Color4.White.Opacity(0f), Color4.White.Opacity(1f));
filled.Anchor = Anchor.BottomLeft;
filled.Origin = Anchor.BottomLeft;
}
this.reversed = reversed;
}
public float SizeFilled
{
set
{
filled.Height = value;
if (!reversed)
gradient.Y = value;
}
}
public float SizeGradient
{
set
{
gradient.Height = value;
if (reversed)
gradient.Y = 1 - value - filled.Height;
}
}
}
}
}