osu/osu.Game.Tests/Visual/TestCaseBeatmapOptionsOverl...

30 lines
1.1 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.ComponentModel;
using osu.Game.Graphics;
using osu.Game.Screens.Select.Options;
using OpenTK.Graphics;
using OpenTK.Input;
namespace osu.Game.Tests.Visual
{
[Description("bottom beatmap details")]
public class TestCaseBeatmapOptionsOverlay : OsuTestCase
{
public TestCaseBeatmapOptionsOverlay()
{
var overlay = new BeatmapOptionsOverlay();
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, Color4.Purple, null, Key.Number1);
overlay.AddButton(@"Clear", @"local scores", FontAwesome.fa_eraser, Color4.Purple, null, Key.Number2);
overlay.AddButton(@"Edit", @"Beatmap", FontAwesome.fa_pencil, Color4.Yellow, null, Key.Number3);
overlay.AddButton(@"Delete", @"Beatmap", FontAwesome.fa_trash, Color4.Pink, null, Key.Number4, float.MaxValue);
Add(overlay);
AddStep(@"Toggle", overlay.ToggleVisibility);
}
}
}