osu/osu.Game/Screens/Play
Dean Herbert b29a17364d
Remove hold-to-confirm delay when pausing using keyboard shortcuts
2024-10-16 20:41:24 +09:00
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Break Add shadow around break overlay middle content to make sure it remains visible 2024-08-27 15:01:50 +09:00
HUD Remove hold-to-confirm delay when pausing using keyboard shortcuts 2024-10-16 20:41:24 +09:00
PlayerSettings Fix offset adjust control not correctly applying changes after song select quit 2024-09-05 19:04:52 +09:00
ArgonKeyCounter.cs
ArgonKeyCounterDisplay.cs Fix legacy key counter's background being visible when intended to be hidden 2024-08-06 16:12:00 +09:00
BeatmapMetadataDisplay.cs
BreakOverlay.cs Disallow mistimed firing of beat sync for break overlay for now 2024-09-04 18:00:32 +09:00
BreakTracker.cs Add beat-synced animation to break overlay 2024-08-27 16:34:37 +09:00
ComboEffects.cs
DelayedResumeOverlay.cs
DimmableStoryboard.cs Continue displaying storyboard even if fully dimmed in specific circumstances 2024-09-23 11:19:31 +02:00
FailAnimationContainer.cs
FailOverlay.cs
GameplayClockContainer.cs
GameplayClockExtensions.cs
GameplayMenuOverlay.cs Fix pause overlay hiding input from ruleset input manager 2024-07-19 18:48:35 +03:00
GameplayOffsetControl.cs
GameplayState.cs Implement toggling visibility of pass and fail storyboard layers 2024-06-14 13:59:02 +02:00
HUDOverlay.cs Move `GlobalSkinnableContainers` to global scope 2024-08-22 18:46:07 +09:00
HotkeyExitOverlay.cs
HotkeyRetryOverlay.cs
IGameplayClock.cs
ILocalUserPlayInfo.cs Rename enum to non-plural now that it won't conflict 2024-10-01 19:55:46 +09:00
KiaiGameplayFountains.cs Add in-gameplay version of kiai star fountains/burst 2024-08-21 17:34:38 +09:00
LocalUserPlayingState.cs Rename enum to non-plural now that it won't conflict 2024-10-01 19:55:46 +09:00
MasterGameplayClockContainer.cs
OffsetCorrectionClock.cs
PauseOverlay.cs
Player.cs Change failed states to be considered as `NotPlaying` 2024-10-03 17:11:41 +09:00
PlayerConfiguration.cs
PlayerLoader.cs Start preparing player earlier when quick retrying 2024-10-13 22:29:00 +09:00
PlayerLoaderDisclaimer.cs
PlayerTouchInputDetector.cs
ReplayPlayer.cs Allow settings to be added to replay HUD from ruleset 2024-09-04 19:00:23 +09:00
ReplayPlayerLoader.cs
ResumeOverlay.cs
RoomSubmittingPlayer.cs
SaveFailedScoreButton.cs
ScreenSuspensionHandler.cs
ScreenWithBeatmapBackground.cs
SkipOverlay.cs Remove pointless max 2024-09-19 09:43:50 +02:00
SoloPlayer.cs
SoloSpectatorPlayer.cs
SoloSpectatorScreen.cs Use cache for beatmap lookups on spectate screen 2024-09-23 12:15:19 +02:00
SpectatorPlayer.cs
SpectatorPlayerLoader.cs
SpectatorResultsScreen.cs
SquareGraph.cs
SubmittingPlayer.cs Fix score being cloned in async method causing random errors (again) 2024-09-23 09:51:02 +02:00