mirror of https://github.com/ppy/osu
56 lines
1.8 KiB
C#
56 lines
1.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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namespace osu.Game.Online.Chat
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{
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/// <summary>
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/// An invisible drawable that brings multiple <see cref="Drawable"/> pieces together to form a consumable clickable link.
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/// </summary>
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public class DrawableLinkCompiler : OsuHoverContainer
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{
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/// <summary>
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/// Each word part of a chat link (split for word-wrap support).
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/// </summary>
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public List<Drawable> Parts;
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parts.Any(d => d.ReceivePositionalInputAt(screenSpacePos));
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protected override HoverClickSounds CreateHoverClickSounds(HoverSampleSet sampleSet) => new LinkHoverSounds(sampleSet, Parts);
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public DrawableLinkCompiler(IEnumerable<Drawable> parts)
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{
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Parts = parts.ToList();
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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IdleColour = colours.Blue;
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}
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protected override IEnumerable<Drawable> EffectTargets => Parts;
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private class LinkHoverSounds : HoverClickSounds
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{
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private readonly List<Drawable> parts;
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public LinkHoverSounds(HoverSampleSet sampleSet, List<Drawable> parts)
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: base(sampleSet)
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{
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this.parts = parts;
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}
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => parts.Any(d => d.ReceivePositionalInputAt(screenSpacePos));
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}
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}
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}
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