osu/osu.Game.Rulesets.Taiko
2023-10-25 14:20:43 +09:00
..
Beatmaps Make not extension method 2023-09-15 18:13:04 +09:00
Configuration
Difficulty Add method to retrieve legacy score multiplier 2023-10-02 16:52:01 +09:00
Edit Merge branch 'master' into taiko-beat-snap-grid 2023-10-19 23:53:01 +09:00
Judgements Automated pass 2023-06-24 01:00:03 +09:00
Mods Use update-invariant way of checking for second press on same frame 2023-07-25 20:07:03 +02:00
Objects Bypass Parent nullability checks for now 2023-10-17 17:48:45 +09:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays
Resources Add conversion tests 2023-02-09 23:23:58 +01:00
Scoring Automated pass 2023-06-24 01:00:03 +09:00
Skinning Apply same changes to "argon" osu!taiko barline design that were applied to osu!mania 2023-10-25 14:20:43 +09:00
UI Merge branch 'master' into taiko-beat-snap-grid 2023-10-19 23:53:01 +09:00
osu.Game.Rulesets.Taiko.csproj
TaikoInputManager.cs Automated pass 2023-06-24 01:00:03 +09:00
TaikoRuleset.cs Split legacy scoring attributes into a separate object 2023-09-07 21:10:38 +09:00
TaikoSettingsSubsection.cs
TaikoSkinComponentLookup.cs
TaikoSkinComponents.cs Move DrumSamplePlayer to be a skinnable component 2023-07-05 18:44:27 +09:00