mirror of https://github.com/ppy/osu
41 lines
1.3 KiB
C#
41 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Game.Skinning;
|
|
|
|
#nullable enable
|
|
|
|
namespace osu.Game.Screens.Edit
|
|
{
|
|
/// <summary>
|
|
/// A <see cref="SkinProvidingContainer"/> that fires <see cref="ISkinSource.SourceChanged"/> when users have made a change to the beatmap skin
|
|
/// of the map being edited.
|
|
/// </summary>
|
|
public class EditorSkinProvidingContainer : RulesetSkinProvidingContainer
|
|
{
|
|
private readonly EditorBeatmapSkin? beatmapSkin;
|
|
|
|
public EditorSkinProvidingContainer(EditorBeatmap editorBeatmap)
|
|
: base(editorBeatmap.PlayableBeatmap.BeatmapInfo.Ruleset.CreateInstance(), editorBeatmap.PlayableBeatmap, editorBeatmap.BeatmapSkin)
|
|
{
|
|
beatmapSkin = editorBeatmap.BeatmapSkin;
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
if (beatmapSkin != null)
|
|
beatmapSkin.BeatmapSkinChanged += TriggerSourceChanged;
|
|
}
|
|
|
|
protected override void Dispose(bool isDisposing)
|
|
{
|
|
base.Dispose(isDisposing);
|
|
|
|
if (beatmapSkin != null)
|
|
beatmapSkin.BeatmapSkinChanged -= TriggerSourceChanged;
|
|
}
|
|
}
|
|
}
|