mirror of
https://github.com/ppy/osu
synced 2024-12-25 08:12:41 +00:00
45 lines
1.2 KiB
C#
45 lines
1.2 KiB
C#
using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transformations;
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using System;
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namespace osu.Game.Modes.UI
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{
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public class HealthDisplay : Container
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{
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private Box background;
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private Box fill;
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public BindableDouble Current = new BindableDouble() { MinValue = 0, MaxValue = 1 };
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public HealthDisplay()
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{
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Children = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Gray,
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},
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fill = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.White,
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Scale = new Vector2(0, 1),
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},
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};
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Current.ValueChanged += current_ValueChanged;
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}
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private void current_ValueChanged(object sender, EventArgs e)
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{
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fill.ScaleTo(new Vector2((float)Current, 1), 200, EasingTypes.OutQuint);
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}
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}
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}
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