osu/osu.Game/Skinning
Dean Herbert c80e736712 Change SkinBlueprint to use the origin point as the selection point
Not sure how this feels, but it makes using the same point throughout
the editor possible, which I think is the correct way forward for now.
2021-05-18 18:33:06 +09:00
..
Editor Change SkinBlueprint to use the origin point as the selection point 2021-05-18 18:33:06 +09:00
BeatmapSkinProvidingContainer.cs
DefaultLegacySkin.cs Actually annotate the correct ctor 2021-05-12 23:53:39 +02:00
DefaultSkin.cs Make SongProgress a skinnable component 2021-05-17 18:52:56 +09:00
DefaultSkinConfiguration.cs
GameplaySkinComponent.cs
GlobalSkinColours.cs
HUDSkinComponent.cs
HUDSkinComponents.cs Make SongProgress a skinnable component 2021-05-17 18:52:56 +09:00
IAnimationTimeReference.cs
IPooledSampleProvider.cs
ISkin.cs Add the concept of skinnable target containers and mark a basic one for HUD elements 2021-05-11 18:39:14 +09:00
ISkinComponent.cs
ISkinnableDrawable.cs Rename ISkinnableComponent to ISkinnableDrawable 2021-05-13 17:06:00 +09:00
ISkinnableTarget.cs Fix copy-paste oversights in xmldoc & exception messages 2021-05-14 22:15:43 +02:00
ISkinSource.cs
LegacyAccuracyCounter.cs Rename ISkinnableComponent to ISkinnableDrawable 2021-05-13 17:06:00 +09:00
LegacyBeatmapSkin.cs
LegacyColourCompatibility.cs
LegacyFont.cs
LegacyHealthDisplay.cs Rename ISkinnableComponent to ISkinnableDrawable 2021-05-13 17:06:00 +09:00
LegacyJudgementPieceNew.cs
LegacyJudgementPieceOld.cs
LegacyManiaSkinConfiguration.cs
LegacyManiaSkinConfigurationLookup.cs
LegacyManiaSkinDecoder.cs
LegacyRollingCounter.cs Update Legacy components to not require skin in ctor 2021-05-11 18:39:14 +09:00
LegacyScoreCounter.cs Rename ISkinnableComponent to ISkinnableDrawable 2021-05-13 17:06:00 +09:00
LegacySkin.cs Make SongProgress a skinnable component 2021-05-17 18:52:56 +09:00
LegacySkinConfiguration.cs
LegacySkinDecoder.cs Remove unnecessary second call to StripComments in skin parsing logic 2021-03-25 13:35:42 +09:00
LegacySkinExtensions.cs Fix incorrect default font overlap for score and combo 2021-03-26 10:35:46 +03:00
LegacySkinResourceStore.cs
LegacySkinTransformer.cs
LegacySpriteText.cs Update Legacy components to not require skin in ctor 2021-05-11 18:39:14 +09:00
PausableSkinnableSound.cs Add failing test 2021-04-20 16:51:00 +09:00
PoolableSkinnableSample.cs Fix disposal rather than performing some weird hack 2021-03-19 20:30:52 +09:00
Skin.cs Ignore skin component json data if deserialisation fails instead 2021-05-15 01:08:11 +02:00
SkinConfigManager.cs
SkinConfiguration.cs
SkinCustomColourLookup.cs
SkinFileInfo.cs
SkinInfo.cs Ignore possible nulls in Type.GetType() calls 2021-05-15 00:09:34 +02:00
SkinManager.cs Remove outdated TODO 2021-05-13 17:22:05 +09:00
SkinnableDrawable.cs Fix inspection 2021-05-13 21:59:38 +09:00
SkinnableSound.cs Fix back to front initialisation order 2021-03-20 10:51:58 +09:00
SkinnableSprite.cs
SkinnableSpriteText.cs
SkinnableTarget.cs Add the concept of skinnable target containers and mark a basic one for HUD elements 2021-05-11 18:39:14 +09:00
SkinnableTargetComponent.cs Add the concept of skinnable target containers and mark a basic one for HUD elements 2021-05-11 18:39:14 +09:00
SkinnableTargetComponentsContainer.cs SkinnableTargetWrapper -> SkinnableTargetComponentsContainer 2021-05-13 18:54:30 +09:00
SkinnableTargetContainer.cs Pass correct member name to ArgumentExceptions 2021-05-14 22:16:37 +02:00
SkinProvidingContainer.cs
SkinReloadableDrawable.cs
SkinStore.cs
SkinUtils.cs