.. |
Filtering
|
add test for overall difficulty filter query
|
2021-06-26 21:02:57 +07:00 |
Multiplayer
|
Rework MultiplayerTestScene to make use of OnlinePlayTestScene
|
2021-06-25 15:00:10 +09:00 |
Ranking
|
Replace precision check with absolute equality assert
|
2020-08-31 16:06:24 +02:00 |
Skinning
|
Make `FindProvider` non-default
|
2021-05-31 21:29:47 +09:00 |
BarLineGeneratorTest.cs
|
Add failing test
|
2020-05-17 22:10:09 +02:00 |
BeatmapSetInfoEqualityTest.cs
|
…
|
|
ClosestBeatDivisorTest.cs
|
Rename methods to match generally how these find-methods are named elsewhere
|
2021-04-28 16:57:52 +09:00 |
ControlPointInfoTest.cs
|
Add `IDeepCloneable` interface and update existing `CreateCopy` methods to use it
|
2021-07-19 12:54:17 +09:00 |
CustomDataDirectoryTest.cs
|
Fix migration target having left over files potentially causing test failures
|
2021-07-09 12:21:25 +09:00 |
DifficultyAdjustmentModCombinationsTest.cs
|
Refactor to pass clockrate in constructor rather than deriving from mods
|
2021-06-03 16:09:42 +10:00 |
FirstAvailableHitWindowsTest.cs
|
Fix remaining incorrect filename
|
2021-07-05 18:56:59 +09:00 |
FormatUtilsTest.cs
|
Fix accuracy format unit tests.
|
2021-07-24 12:39:24 +02:00 |
FramedReplayInputHandlerTest.cs
|
Reword & clarify comments
|
2021-05-04 22:59:10 +02:00 |
GameplayClockTest.cs
|
Add failing test cases
|
2020-10-04 14:54:51 +02:00 |
LimitedCapacityQueueTest.cs
|
Fix wrong mono streak length handling in corner case
|
2020-09-10 20:50:26 +02:00 |
OngoingOperationTrackerTest.cs
|
Add failing test case
|
2021-01-30 20:55:56 +01:00 |
PeriodTrackerTest.cs
|
…
|
|
ReverseQueueTest.cs
|
Implement dynamic previous hitobject retention for Skill class
|
2021-04-03 20:28:51 +11:00 |
ScoreInfoTest.cs
|
Add deep cloning support to `Score`/`ScoreInfo`/`Replay`
|
2021-07-19 14:14:28 +09:00 |
SessionStaticsTest.cs
|
Add SessionStaticsTest
|
2021-04-18 23:04:28 -04:00 |
TaskChainTest.cs
|
Revert test changes to test original class/scope
|
2021-01-29 16:20:26 +09:00 |