osu/osu.Game.Tests/NonVisual
Lucas A e301a99607 Fix accuracy format unit tests. 2021-07-24 12:39:24 +02:00
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Filtering add test for overall difficulty filter query 2021-06-26 21:02:57 +07:00
Multiplayer Rework MultiplayerTestScene to make use of OnlinePlayTestScene 2021-06-25 15:00:10 +09:00
Ranking Replace precision check with absolute equality assert 2020-08-31 16:06:24 +02:00
Skinning Make `FindProvider` non-default 2021-05-31 21:29:47 +09:00
BarLineGeneratorTest.cs Add failing test 2020-05-17 22:10:09 +02:00
BeatmapSetInfoEqualityTest.cs
ClosestBeatDivisorTest.cs Rename methods to match generally how these find-methods are named elsewhere 2021-04-28 16:57:52 +09:00
ControlPointInfoTest.cs Add `IDeepCloneable` interface and update existing `CreateCopy` methods to use it 2021-07-19 12:54:17 +09:00
CustomDataDirectoryTest.cs Fix migration target having left over files potentially causing test failures 2021-07-09 12:21:25 +09:00
DifficultyAdjustmentModCombinationsTest.cs Refactor to pass clockrate in constructor rather than deriving from mods 2021-06-03 16:09:42 +10:00
FirstAvailableHitWindowsTest.cs Fix remaining incorrect filename 2021-07-05 18:56:59 +09:00
FormatUtilsTest.cs Fix accuracy format unit tests. 2021-07-24 12:39:24 +02:00
FramedReplayInputHandlerTest.cs Reword & clarify comments 2021-05-04 22:59:10 +02:00
GameplayClockTest.cs Add failing test cases 2020-10-04 14:54:51 +02:00
LimitedCapacityQueueTest.cs Fix wrong mono streak length handling in corner case 2020-09-10 20:50:26 +02:00
OngoingOperationTrackerTest.cs Add failing test case 2021-01-30 20:55:56 +01:00
PeriodTrackerTest.cs
ReverseQueueTest.cs Implement dynamic previous hitobject retention for Skill class 2021-04-03 20:28:51 +11:00
ScoreInfoTest.cs Add deep cloning support to `Score`/`ScoreInfo`/`Replay` 2021-07-19 14:14:28 +09:00
SessionStaticsTest.cs Add SessionStaticsTest 2021-04-18 23:04:28 -04:00
TaskChainTest.cs Revert test changes to test original class/scope 2021-01-29 16:20:26 +09:00