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https://github.com/ppy/osu
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40 lines
1.4 KiB
C#
40 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Localisation;
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namespace osu.Game.Localisation
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{
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public static class NotificationsStrings
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{
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private const string prefix = @"osu.Game.Resources.Localisation.Notifications";
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/// <summary>
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/// "notifications"
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/// </summary>
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public static LocalisableString HeaderTitle => new TranslatableString(getKey(@"header_title"), @"notifications");
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/// <summary>
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/// "waiting for 'ya"
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/// </summary>
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public static LocalisableString HeaderDescription => new TranslatableString(getKey(@"header_description"), @"waiting for 'ya");
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/// <summary>
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/// "Running Tasks"
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/// </summary>
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public static LocalisableString RunningTasks => new TranslatableString(getKey(@"running_tasks"), @"Running Tasks");
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/// <summary>
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/// "Clear All"
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/// </summary>
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public static LocalisableString ClearAll => new TranslatableString(getKey(@"clear_all"), @"Clear All");
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/// <summary>
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/// "Cancel All"
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/// </summary>
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public static LocalisableString CancelAll => new TranslatableString(getKey(@"cancel_all"), @"Cancel All");
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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