osu/osu.Game/Localisation/NotificationsStrings.cs

40 lines
1.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation
{
public static class NotificationsStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.Notifications";
/// <summary>
/// "notifications"
/// </summary>
public static LocalisableString HeaderTitle => new TranslatableString(getKey(@"header_title"), @"notifications");
/// <summary>
/// "waiting for 'ya"
/// </summary>
public static LocalisableString HeaderDescription => new TranslatableString(getKey(@"header_description"), @"waiting for 'ya");
/// <summary>
/// "Running Tasks"
/// </summary>
public static LocalisableString RunningTasks => new TranslatableString(getKey(@"running_tasks"), @"Running Tasks");
/// <summary>
/// "Clear All"
/// </summary>
public static LocalisableString ClearAll => new TranslatableString(getKey(@"clear_all"), @"Clear All");
/// <summary>
/// "Cancel All"
/// </summary>
public static LocalisableString CancelAll => new TranslatableString(getKey(@"cancel_all"), @"Cancel All");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}