osu/osu.Game.Rulesets.Taiko.Tests
Bartłomiej Dach 5af1ac1b53 Rename TaikoStrong{-> able}HitObject 2020-12-14 21:46:02 +01:00
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.vscode Remove `--no-restore` from VSCode build tasks 2020-11-16 19:22:08 +09:00
Editor
Mods
Resources
Skinning Merge branch 'master' into taiko-strong-state-refactor 2020-12-14 21:44:50 +01:00
DrawableTaikoRulesetTestScene.cs Make height test steps work better 2020-12-13 00:30:41 +01:00
DrawableTestHit.cs Fix kiai hit steps not working correctly 2020-12-13 00:30:41 +01:00
DrawableTestStrongHit.cs Fix potential taiko crash on rewind 2020-09-25 19:25:58 +09:00
HitObjectApplicationTestScene.cs Rename and simplify test 2020-12-13 23:17:26 +01:00
TaikoBeatmapConversionTest.cs Rename TaikoStrong{-> able}HitObject 2020-12-14 21:46:02 +01:00
TaikoDifficultyCalculatorTest.cs
TaikoLegacyModConversionTest.cs Cover mapping fully for taiko mods 2020-11-15 15:32:02 +01:00
TestSceneBarLineApplication.cs Rename and simplify test 2020-12-13 23:17:26 +01:00
TestSceneFlyingHits.cs Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
TestSceneHits.cs Register bar line pool & use in drawable ruleset 2020-12-13 22:31:33 +01:00
TestSceneSampleOutput.cs
TestSceneSwellJudgements.cs
TestSceneTaikoHitObjectSamples.cs
TestSceneTaikoPlayer.cs
TestSceneTaikoSuddenDeath.cs
osu.Game.Rulesets.Taiko.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.7.1 to 16.8.0 2020-12-02 00:56:09 +00:00