osu/osu.Game.Tests
Jai Sharma c56df80106 Fix PlaylistResultsScreen test failures
As seen: https://github.com/ppy/osu/pull/17252/checks?check_run_id=5545717506

The `PlaylistsResultsScreen` takes a lease on the `Beatmap` bindable
when entered. During `SetUp`, the `Beatmap` bindable is reassigned but
fails in cases where an existing test instance of the screen hasn't been
exited yet. This fix moves the assignment into the `SetUpSteps` function
after `base.SetUpSteps` is called which will exit the existing screens
first.
2022-03-15 20:38:04 +00:00
..
Audio
Beatmaps Revert local registrations in test scenes 2022-02-18 16:52:34 +09:00
Chat Add a centralised constant for the osu URL schema protocol 2022-02-18 15:57:37 +09:00
Collections/IO
Database Add extension method to detect and isolate realm collection-level changes 2022-03-08 14:50:47 +09:00
Editing Revert local registrations in test scenes 2022-02-18 16:52:34 +09:00
Gameplay Require ScoreProcessor to receive ruleset 2022-03-14 15:51:10 +09:00
Input
Localisation
Models
Mods
NonVisual Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
Online Fix intermittent failures on TestBeatmapDownloadingFlow due to slow realm refresh 2022-03-10 20:33:14 +09:00
OnlinePlay Remove beatmap bindable from PlaylistItem 2022-02-15 23:50:08 +09:00
Resources Add a test EF database 2022-02-15 16:56:00 +09:00
Rulesets Fix incorrect provided ruleset in test 2022-03-15 09:21:09 +09:00
Scores/IO
ScrollAlgorithms
Skins
Testing
Utils Add tests showing expected behaviour of naming helper 2022-02-17 00:28:13 +01:00
Visual Fix PlaylistResultsScreen test failures 2022-03-15 20:38:04 +00:00
ImportTest.cs
osu.Game.Tests.csproj Update dependencies 2022-03-09 19:09:51 +09:00
tests.ruleset
WaveformTestBeatmap.cs