.. |
MultiplayerGameplayLeaderboardTestScene.cs
|
Fix headers not getting reset on re-run of test
|
2022-04-12 12:38:15 +09:00 |
QueueModeTestScene.cs
|
Rename Multiplayer prefix to button classes
|
2022-03-24 14:28:38 +09:00 |
TestSceneAllPlayersQueueMode.cs
|
Rename Multiplayer prefix to button classes
|
2022-03-24 14:28:38 +09:00 |
TestSceneCreateMultiplayerMatchButton.cs
|
|
|
TestSceneDrawableLoungeRoom.cs
|
|
|
TestSceneDrawableRoom.cs
|
Add test coverage of DrawableRoom actually showing post-retrieval text
|
2022-04-11 13:44:34 +09:00 |
TestSceneDrawableRoomParticipantsList.cs
|
|
|
TestSceneDrawableRoomPlaylist.cs
|
Merge branch 'master' into beatmap-decoder-ruleset-store
|
2022-02-18 16:52:33 +09:00 |
TestSceneFreeModSelectOverlay.cs
|
|
|
TestSceneGameplayChatDisplay.cs
|
Refactor GameplayChatDisplay test scene to not require MultiplayerTestScene inheritance
|
2022-04-12 22:56:48 +09:00 |
TestSceneHostOnlyQueueMode.cs
|
|
|
TestSceneLoungeRoomsContainer.cs
|
Fix test failures due to order change
|
2022-02-21 19:48:39 +09:00 |
TestSceneMatchBeatmapDetailArea.cs
|
|
|
TestSceneMatchLeaderboard.cs
|
|
|
TestSceneMatchStartControl.cs
|
Tidy things up
|
2022-04-13 21:12:35 +09:00 |
TestSceneMultiHeader.cs
|
|
|
TestSceneMultiplayer.cs
|
Merge branch 'master' into fix-spectator-seeks
|
2022-04-06 12:58:43 +09:00 |
TestSceneMultiplayerGameplayLeaderboard.cs
|
Update existing multiplayer leaderboard tests to use new mocked implementation
|
2022-04-11 19:15:57 +09:00 |
TestSceneMultiplayerGameplayLeaderboardTeams.cs
|
Ensure players are always on both leaderboard teams
|
2022-04-12 11:46:22 +09:00 |
TestSceneMultiplayerLoungeSubScreen.cs
|
|
|
TestSceneMultiplayerMatchFooter.cs
|
Nest one more container to fix popover not being dismissable
|
2022-04-12 20:54:54 +02:00 |
TestSceneMultiplayerMatchSongSelect.cs
|
Replace a couple more local test beatmap cases which can instead use TestResources methods
|
2022-04-06 15:04:15 +09:00 |
TestSceneMultiplayerMatchSubScreen.cs
|
Rename Multiplayer prefix to button classes
|
2022-03-24 14:28:38 +09:00 |
TestSceneMultiplayerParticipantsList.cs
|
Add step for returning host back to local user
|
2022-03-18 08:08:31 +03:00 |
TestSceneMultiplayerPlayer.cs
|
|
|
TestSceneMultiplayerPlaylist.cs
|
Fix "server-side" room playlist not updated
|
2022-04-01 18:32:10 +09:00 |
TestSceneMultiplayerQueueList.cs
|
Merge branch 'master' into beatmap-decoder-ruleset-store
|
2022-02-18 16:52:33 +09:00 |
TestSceneMultiplayerResults.cs
|
|
|
TestSceneMultiplayerSpectateButton.cs
|
Rename Multiplayer prefix to button classes
|
2022-03-24 14:28:38 +09:00 |
TestSceneMultiplayerSpectatorPlayerGrid.cs
|
|
|
TestSceneMultiplayerTeamResults.cs
|
Use BindableLong instead of BindableInt for user score tracking
|
2022-04-12 14:13:07 +09:00 |
TestSceneMultiSpectatorLeaderboard.cs
|
Rework GetScore() method signatures + implementations
|
2022-03-08 22:30:44 +09:00 |
TestSceneMultiSpectatorScreen.cs
|
Remove startFromSkipTarget parameter and update usages that required said behaviour
|
2022-04-13 14:25:43 +09:00 |
TestScenePlaylistsRoomSettingsPlaylist.cs
|
|
|
TestScenePlaylistsSongSelect.cs
|
|
|
TestSceneRankRangePill.cs
|
Reword comment to read clearer
|
2022-04-13 09:36:44 +09:00 |
TestSceneStarRatingRangeDisplay.cs
|
|
|
TestSceneTeamVersus.cs
|
Merge branch 'master' into beatmap-decoder-ruleset-store
|
2022-02-18 16:52:33 +09:00 |