osu/osu.Game/Screens/Edit
Dean Herbert 7cf15fe729
Merge pull request #12412 from peppy/timeline-adjustments
Update timeline control point display
2021-04-15 22:43:26 +09:00
..
Components Split out control point visualisation logic and add special kiai duration handling 2021-04-15 18:42:30 +09:00
Compose Merge pull request #12412 from peppy/timeline-adjustments 2021-04-15 22:43:26 +09:00
Design
Setup Swap order of background/audio track changing methods 2021-04-04 13:10:12 +02:00
Timing Move common table layout logic into EditorTable abstract class 2021-04-13 23:26:19 +09:00
Verify Move common table layout logic into EditorTable abstract class 2021-04-13 23:26:19 +09:00
BindableBeatDivisor.cs Adjust timeline ticks to be more visible 2021-03-19 19:45:00 +09:00
ClipboardContent.cs
Editor.cs Merge pull request #12395 from frenzibyte/fix-cinema-ignore-settings 2021-04-14 14:31:03 +09:00
EditorBeatmap.cs Centralise cases of performing actions on the current selection 2021-02-26 14:15:13 +09:00
EditorChangeHandler.cs Fix state application always checking newest state for early abort, rather than current 2020-11-27 16:57:11 +09:00
EditorClock.cs Fix editor arrow seek snapping not updating after control point changes 2021-04-03 14:02:46 +02:00
EditorScreen.cs Move resolved usage of WorkingBeatmap in editor components as local as possible to avoid misuse 2021-01-04 16:56:37 +09:00
EditorScreenMode.cs Add verify tab 2021-03-28 17:36:22 +02:00
EditorScreenWithTimeline.cs Simplify content creation of Timeline / TimelineArea 2021-04-14 21:03:52 +09:00
EditorTable.cs Move common table layout logic into EditorTable abstract class 2021-04-13 23:26:19 +09:00
IEditorChangeHandler.cs
LegacyEditorBeatmapPatcher.cs
PromptForSaveDialog.cs
TransactionalCommitComponent.cs
WaveformOpacityMenu.cs