osu/osu.Game.Rulesets.Taiko
2022-02-05 21:39:01 +08:00
..
Beatmaps Update all usages of RulesetID and Ruleset.ID to use Ruleset.OnlineID 2022-01-27 15:38:03 +09:00
Difficulty Include PropertyName in PerformanceDisplayAttribute 2022-01-17 20:45:25 +08:00
Edit
Judgements
Mods Fix flashlight size multiplier printing with too many decimal digits 2022-02-02 20:41:25 +01:00
Objects Fix drum rolls nested objects not applying min result on kill 2022-01-16 17:53:37 +01:00
Properties
Replays Add replay statistics frames to FramedReplayInputHandler 2022-01-31 18:53:47 +09:00
Resources
Scoring Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
Skinning Replace TimeSignatures enum with struct for storage of arbitrary meter 2022-01-22 20:50:31 +01:00
UI Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
osu.Game.Rulesets.Taiko.csproj
TaikoInputManager.cs
TaikoRuleset.cs Move performance breakdown to the top to prevent re-ordering after watching replay 2022-02-05 21:39:01 +08:00
TaikoSkinComponent.cs
TaikoSkinComponents.cs