osu/osu.Game
Dean Herbert c4871bbbf3
Tidy up code.
The triggered bool is not even necessary because input is no longer handled after the OverlayContainer's state is set to hidden.
2017-03-02 17:08:00 +09:00
..
Beatmaps FlowDirection -> FillDirection 2017-03-01 20:15:38 +01:00
Configuration KeyCounter visibility 2017-03-01 13:22:01 +03:00
Database Restore potentially breaking change. 2017-02-28 13:56:35 +09:00
Graphics Merge branch 'master' into popup-dialog 2017-03-02 16:42:20 +09:00
Input Fix GlobalHotkeys not working (regression due to masking rules). 2017-02-20 15:31:15 +09:00
IPC Update framework and add "Async" suffix to asynchronous methods 2017-02-23 22:32:10 +01:00
Modes Triggering fix 2017-03-01 13:36:53 +03:00
Online FlowDirection -> FillDirection 2017-03-01 20:15:38 +01:00
Overlays Tidy up code. 2017-03-02 17:08:00 +09:00
Properties Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
Screens Merge branch 'master' into popup-dialog 2017-03-02 16:42:20 +09:00
Users Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
osu.Game.csproj DialogManager -> DialogOverlay, cleaned up how BeatmapDeletDialog works, added global DialogOverlay 2017-02-28 02:09:36 -04:00
OsuGame.cs Merge branch 'master' into popup-dialog 2017-03-02 16:42:20 +09:00
OsuGameBase.cs Make beatmap importing async. 2017-02-24 18:12:50 +09:00
packages.config Update nuget packages. 2017-02-27 20:38:30 +09:00