osu/osu.Game.Rulesets.Osu.Tests
2024-07-03 22:36:57 +09:00
..
.vscode Update other VS code configuration files 2024-02-16 01:45:30 +03:00
Editor Merge branch 'master' into slider-anchor-type-switching 2024-07-03 22:36:57 +09:00
Mods Make list of breaks bindable 2024-06-19 07:44:03 +02:00
Resources
LegacyMainCirclePieceTest.cs
osu.Game.Rulesets.Osu.Tests.csproj Upgrade to .NET 8 SDK 2024-02-02 21:28:51 +09:00
OsuBeatmapConversionTest.cs
OsuDifficultyCalculatorTest.cs
OsuHealthProcessorTest.cs Add failing test coverage for osu! 2024-02-13 13:06:04 +01:00
OsuHitObjectGenerationUtilsTest.cs Add failing assertions for head/tail positions after flip 2024-01-31 12:40:03 +01:00
OsuLegacyModConversionTest.cs
OsuRateAdjustedDisplayDifficultyTest.cs
OsuSkinnableTestScene.cs
SpinFramesGenerator.cs
SpinnerSpinHistoryTest.cs
StackingTest.cs
TestPlayfieldBorder.cs
TestSceneAccuracyHeatmap.cs Add test showing filled heatmap 2024-02-06 21:56:26 +09:00
TestSceneCursorParticles.cs
TestSceneCursorTrail.cs Comment in some clarification 2024-04-22 15:07:11 +08:00
TestSceneDrawableJudgement.cs Use hopefully safer implementation of anchoring judgements to objects 2024-05-29 11:11:43 +02:00
TestSceneFollowPoints.cs Update R# + fix inspections 2024-02-02 21:00:28 +09:00
TestSceneGameplayCursor.cs Adjust calls to GetContainingInputManager() 2024-06-18 07:41:19 +02:00
TestSceneHitCircle.cs Refactor result application around again to remove requirement for fields 2024-02-05 13:21:01 +01:00
TestSceneHitCircleApplication.cs
TestSceneHitCircleArea.cs Adjust calls to GetContainingInputManager() 2024-06-18 07:41:19 +02:00
TestSceneHitCircleComboChange.cs
TestSceneHitCircleHidden.cs
TestSceneHitCircleKiai.cs
TestSceneHitCircleLateFade.cs Refactor result application around again to remove requirement for fields 2024-02-05 13:21:01 +01:00
TestSceneHitCircleLongCombo.cs
TestSceneLegacyBeatmapSkin.cs
TestSceneLegacyHitPolicy.cs
TestSceneMissHitWindowJudgements.cs
TestSceneNoSpinnerStacking.cs
TestSceneOsuHitObjectSamples.cs
TestSceneOsuLegacyHealthProcessor.cs
TestSceneOsuPlayer.cs
TestSceneOsuTouchInput.cs Remove leftover [Solo] attribute 2024-05-13 18:48:08 +02:00
TestSceneResume.cs Add failing test 2024-04-16 13:39:05 +02:00
TestSceneResumeOverlay.cs Fix catch by moving cursor-specific handling local 2024-03-04 16:08:17 +09:00
TestSceneScoring.cs
TestSceneShaking.cs
TestSceneSkinFallbacks.cs Fix inspections 2024-02-07 03:51:28 +09:00
TestSceneSlider.cs Merge remote-tracking branch 'upstream/master' into edit-nodesample 2024-01-25 11:33:29 +01:00
TestSceneSliderApplication.cs Add failing test case 2024-01-22 02:07:09 +03:00
TestSceneSliderComboChange.cs
TestSceneSliderEarlyHitJudgement.cs Use SliderTailHit result for slider tails (non-classic-mod) 2023-12-30 10:38:47 +09:00
TestSceneSliderFollowCircleInput.cs
TestSceneSliderHidden.cs
TestSceneSliderInput.cs Add failing test case 2024-02-29 11:11:30 +01:00
TestSceneSliderLateHitJudgement.cs Use SliderTailHit result for slider tails (non-classic-mod) 2023-12-30 10:38:47 +09:00
TestSceneSliderSnaking.cs
TestSceneSmoke.cs
TestSceneSpinner.cs
TestSceneSpinnerApplication.cs
TestSceneSpinnerHidden.cs
TestSceneSpinnerInput.cs
TestSceneSpinnerJudgement.cs
TestSceneSpinnerRotation.cs Cache created judgement in HitObject 2024-02-09 23:20:31 +03:00
TestSceneStartTimeOrderedHitPolicy.cs
TestSceneTrianglesSpinnerRotation.cs