osu/osu.Game/Online/API
Dean Herbert 4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
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Requests Merge branch 'master' into beatmap_scores 2017-11-15 13:41:38 +09:00
APIAccess.cs Fix a possible horrendous endless auth loop 2017-11-02 20:26:26 +09:00
APIRequest.cs Update API code to use the new Add* methods on requests 2017-10-30 21:33:44 +09:00
IOnlineComponent.cs Fix some license headers. 2017-03-02 18:45:20 +09:00
OAuth.cs Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
OAuthToken.cs Make many internal classes and methods public 2017-11-21 12:06:16 +09:00