mirror of
https://github.com/ppy/osu
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78 lines
2.6 KiB
C#
78 lines
2.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Game.Audio;
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using osu.Game.Configuration;
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namespace osu.Game.Skinning
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{
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/// <summary>
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/// A container which overrides existing skin options with beatmap-local values.
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/// </summary>
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public class BeatmapSkinProvidingContainer : SkinProvidingContainer
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{
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private Bindable<bool> beatmapSkins;
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private Bindable<bool> beatmapHitsounds;
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protected override bool AllowConfigurationLookup
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{
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get
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{
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if (beatmapSkins == null)
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throw new InvalidOperationException($"{nameof(BeatmapSkinProvidingContainer)} needs to be loaded before being consumed.");
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return beatmapSkins.Value;
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}
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}
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protected override bool AllowDrawableLookup(ISkinComponent component)
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{
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if (beatmapSkins == null)
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throw new InvalidOperationException($"{nameof(BeatmapSkinProvidingContainer)} needs to be loaded before being consumed.");
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return beatmapSkins.Value;
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}
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protected override bool AllowTextureLookup(string componentName)
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{
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if (beatmapSkins == null)
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throw new InvalidOperationException($"{nameof(BeatmapSkinProvidingContainer)} needs to be loaded before being consumed.");
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return beatmapSkins.Value;
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}
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protected override bool AllowSampleLookup(ISampleInfo componentName)
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{
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if (beatmapSkins == null)
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throw new InvalidOperationException($"{nameof(BeatmapSkinProvidingContainer)} needs to be loaded before being consumed.");
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return beatmapHitsounds.Value;
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}
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public BeatmapSkinProvidingContainer(ISkin skin)
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: base(skin)
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{
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}
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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{
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var config = parent.Get<OsuConfigManager>();
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beatmapSkins = config.GetBindable<bool>(OsuSetting.BeatmapSkins);
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beatmapHitsounds = config.GetBindable<bool>(OsuSetting.BeatmapHitsounds);
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return base.CreateChildDependencies(parent);
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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beatmapSkins.BindValueChanged(_ => TriggerSourceChanged());
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beatmapHitsounds.BindValueChanged(_ => TriggerSourceChanged());
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}
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}
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}
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